Blue
Ravenous Bugblatter Beast of Traal
As both long time player and long time DM, if you put it in terms of resources spent (time and money), the DM usually spends more then the players.
The DM needs access (either purchase or borrowed) to the various books and stuff in the game. He needs a world and adventures which is expensive (time and money, or lots of time).
They are also in a unique position. If you enjoy DMing, it's a fantastic experience. It's quite different then playing. Sure there is overlap with playing (roleplaying, combat, etc) but you get to so much more then the players. You get to create challenges and allies, foes, traps, puzzles, and things of wonder. You get to indirectly nurture a number of PCs, and try to challenge and kill them as well.
I love DMing, it's so rewarding. I also love playing. They are related but different pass-times. And it just happens that DMing often is the more resource intensive on.
BTW, just to go off a bit - I love running very detailed long running homebrew campaigns. That's loads of time, but not as much money. Some DMs could spend that time AND money. Others can do amazing improv with just the core books and have little extra investment. I just mention this becuase I'm not trying to talk for all DMs, just a general trend.
Cheers,
=Blue
The DM needs access (either purchase or borrowed) to the various books and stuff in the game. He needs a world and adventures which is expensive (time and money, or lots of time).
They are also in a unique position. If you enjoy DMing, it's a fantastic experience. It's quite different then playing. Sure there is overlap with playing (roleplaying, combat, etc) but you get to so much more then the players. You get to create challenges and allies, foes, traps, puzzles, and things of wonder. You get to indirectly nurture a number of PCs, and try to challenge and kill them as well.
I love DMing, it's so rewarding. I also love playing. They are related but different pass-times. And it just happens that DMing often is the more resource intensive on.
BTW, just to go off a bit - I love running very detailed long running homebrew campaigns. That's loads of time, but not as much money. Some DMs could spend that time AND money. Others can do amazing improv with just the core books and have little extra investment. I just mention this becuase I'm not trying to talk for all DMs, just a general trend.
Cheers,
=Blue