Jack99
Adventurer
The other day, I had the rare opportunity of being a player for once. There is only two players (fighter with some warlord multiclass, and me, brutal scoundrel rogue) total in the group, and we are dragging along a heal-bot.. erh I mean a cleric. We are level 13, and the cleric is level 9.
According to the xp charts, that should make a Minotaur Warrior (10 soldier), a Minotaur Cabalist (13 controller) and a Savage Minotaur (16 brute) a decent fight, bordering on hard.
But it was extremely easy. I only used at-wills and maybe 1 encounter power. My teammates used a bit more, but hardly anywhere near using up what is usual for a standard/hard encounter. It is worth mentioning that neither group had any clear advantage from the get go (I got the jump on the Warrior, but on the other hand, the rest of my party were still outside, with the portcullis barely open.
So, my question is the following. Have anyone else noticed this? Because looking at the numbers, none of the minotaurs look out of sync with the math. Maybe it is my (or our) characters that are too optimized? Maybe fights at higher level are just a bit too easy? Or maybe we were just very lucky on our rolls (didn't feel that way though)?
Anyone else has any actual experience with higher level fights?
Cheers
According to the xp charts, that should make a Minotaur Warrior (10 soldier), a Minotaur Cabalist (13 controller) and a Savage Minotaur (16 brute) a decent fight, bordering on hard.
But it was extremely easy. I only used at-wills and maybe 1 encounter power. My teammates used a bit more, but hardly anywhere near using up what is usual for a standard/hard encounter. It is worth mentioning that neither group had any clear advantage from the get go (I got the jump on the Warrior, but on the other hand, the rest of my party were still outside, with the portcullis barely open.
So, my question is the following. Have anyone else noticed this? Because looking at the numbers, none of the minotaurs look out of sync with the math. Maybe it is my (or our) characters that are too optimized? Maybe fights at higher level are just a bit too easy? Or maybe we were just very lucky on our rolls (didn't feel that way though)?
Anyone else has any actual experience with higher level fights?
Cheers