D&D 4E Are powers samey?

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No. It isn't. You don't get to force your subjective opinion onto me.

And yet, and yet, you expect to be taken seriously when you claim that 4e is more samey than 5e. We're just supposed to accept that as a fact, when you have not presented any criteria for why, not presented any proof, and all we have is your claim that one is more samey than the other. You're arguing from conclusion.

Put it another way, why should I accept your opinion as anything other than complete fabrication?
 

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/snip

EDIT: If two classes in 4e had access to the same power I wouldn't call that samey because it's one power with various classes accessing it. Versus two distinct powers that are supposed to be different but play out, appear, feel, whatever very similar.

This, right here, is probably the core of the disagreement. Imaro says that multiple classes having the same power doesn't make the game samey. So, presumably, the fact that every 5e class heals the same (cure wounds spell) or attacks the same doesn't make the game samey. These things ARE the same, so, they get removed from the equation.

To me, this just speaks to perception. The difference between 4e and 5e, is that 4e would actually try to differentiate these effects, somewhat and to varying degrees. So, sure, you get a Howl Warlock power as a 9th level encounter that looks a lot like a 1st level wizard at will Thunderwave. And, again, with thousands of powers spread over 40 classes, there's going to be overlap. That's unavoidable.

So, presumably, had 4e simply had a pool of powers shared across classes with a handful of class specific powers, then @Imaro would no longer find it samey.

Which, to me, rolls it right back around to presentation. You could argue, I think, that 5e is more efficient in its presentation because it doesn't reprint similar or same powers across different classes. You don't have a different Cure Wounds spell for each class. You have one Cure Wounds spell that works the same for all classes. You don't have a grab+attack power for a bunch of different classes, you have one grab+attack power that works identically for all classes that have extra attack.
 

@Sadras
4e some of the best attacks of a fighter were attack all adjacent enemies because the marked a bunch at once but also because it both encouraged and discouraged focus fire at the exact same time... I want to attack him I am marked... I do not want to attack him he hurts all of us when we do.
This exemplifies something about the Fighter in 4e, the class was about making hard choices for the other guy it was a very damned if you do and damned if you don't defender
 

And yet, and yet, you expect to be taken seriously when you claim that 4e is more samey than 5e.

Why shouldn't I be taken seriously? It's an absolute truth that 4e is more samey to me than 5e. 5e has nothing like the same structures that 4e has.

What you think of how those two editions compare is only relevant to you, not to me. Your feelings about it don't make mine invalid, a cognitive dissonance, or anything else.

We're just supposed to accept that as a fact,

Yes. You are supposed to accept as a fact that 5e is less samey to me than 4e. Full stop.

when you have not presented any criteria for why,

I have about 4 times now. Go back and wade through the thread if you missed them.
 







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