Lizard said:Because it WOULD have been new.
And yet, what was provided was apparently new enough and substantive enough to get people thinking about and posting stuff like this. Such is the conundrum in which we find ourselves.
Lizard said:Because it WOULD have been new.
Lizard said:Interesting.
This seems to imply the "Bag-o-scrolls" will still be around in 4e, it will just be a bag of mostly non-combat scrolls. I'm not sure if I like this or not. Well, I don't like it if it's just scrolls. I *do* like it if PCs can learn these rituals, as it feels in-character for someone to say "I know a rite which will remove the plague from you". But I'm back to NOT liking it if rituals are, in essence, an at-will out of combat power once you've learned them, because if a)All it takes is a feat, and b)anyone can learn that feat, and c)there's no resource cost once the ritual is learned, you lose a lot of character distinctiveness as everyone has access to the same non-combat "spells".
I'd really like for there to be a limit on rituals known, even if it has to be coupled with 'retraining' for balance, but I think it's been stated outright that there will not be.
Tanus said:Rituals are obtained by buying ritual scrolls or ritual books. Ritual scrolls are consumed after one use, books teach the ritual to you permanantly. All rituals seem to have a casting time of at least 10 minutes, require a material component, and require the use of the ritual casting feat (which wizards and clerics get for free at 1st level) Most of the divination spells in 3.5 are now rituals as well as some of the old illusion spells.
UngeheuerLich said:Bad design... the trap is always behind the wall your players used passwall at... (its called adapting your dungeon on the fly)
but don´t tell your players...