Wolfspider
Explorer
I'd like a second (and third and fourth and...) opinion on whether or not the ECL/LA ratings I've given these races are fair.
Thanks.
Here ya go:
Avari (Silvan Elves)
· +2 Dexterity, +2 Wisdom
· Medium-size (6’ tall)
· Base speed 30 feet
· Low-light vision
· Immunity to sleep spells and enchantments and non-magical diseases. Sindar, as all Elves, are immune to aging. They do not sleep, meditating instead for about three hours every day.
· +2 racial bonus on Saving Throws vs. fire and cold effects.
· +2 racial bonus on Listen, Search, and Spot checks. +4 racial bonus on Wilderness Lore, Knowledge (Nature), and Perform (Sing) checks.
· Magical skills are considered cross-class skills for Avar Elves.
· Automatic languages: Silvan, Sindarin, Westron
· Level Adjustment: +1
Noldor (High Elves)
· +2 Strength, +2 Dexterity, +2 Intelligence, +2 Wisdom, +4 Presence
· Medium-size (6’ to 7’ tall)
· Base speed 30 feet
· Low-light vision
· Immunity to sleep spells and enchantments and non-magical diseases. Noldor, as all elves, are immune to aging. They do not sleep, meditating instead for about three hours every day.
· +2 racial bonus on Saving Throws vs. fire and cold effects.
· +2 racial bonus on Listen, Search, and Spot checks. +4 racial bonus on Appraise and Craft checks.
· Magical skills are considered class skills for Noldor elves.
· Noldor elves can telepathically communicate with sentient creatures with line of sight range.
· Because of their dual nature as both physical and spiritual beings, they can see and interact with ethereal creatures and objects.
· Automatic languages: Quenya, Sindarin, Westron
· Level Adjustment: +3
Peredhil (Half-Elf)
· +2 Dexterity, +2 Wisdom, +2 Presence
· Medium-size (5’ 6” to 6’ 6” tall)
· Base speed 30 feet
· Low-light vision
· Half-Elves only need four hours of rest a day, meditation for those who choose immortality, sleep for mortals.
· +1 bonus feat at 1st level
· +1 racial bonus on Listen, Search, and Spot checks. Magical skills are considered cross-class skills for Half-Elves.
· +4 bonus Skill Points at 1st level and +1 bonus Skill Point per level thereafter.
· Automatic languages: Sindarin, Westron
· Level Adjustment: +1
Sindar (Grey Elves)
· +2 Dexterity, +2 Intelligence, +2 Wisdom, +2 Presence
· Medium-size (6’ to 6’6” tall)
· Base speed 30 feet
· Low-light vision
· Immunity to sleep spells and enchantments and non-magical diseases. Sindar, as all Elves, are immune to aging. They do not sleep, meditating instead for about three hours every day.
· +2 racial bonus on Saving Throws vs. fire and cold effects.
· +2 racial bonus on Listen, Search, Spot, and Swim checks. +4 racial bonus on Profession (Sailor) and Craft (Shipwright) checks.
· Magical skills are considered class skills for Sindar Elves.
· Automatic languages: Quenya, Silvan, Sindarin, Westron
· Level Adjustment: +2
Thanks.
Here ya go:
Avari (Silvan Elves)
· +2 Dexterity, +2 Wisdom
· Medium-size (6’ tall)
· Base speed 30 feet
· Low-light vision
· Immunity to sleep spells and enchantments and non-magical diseases. Sindar, as all Elves, are immune to aging. They do not sleep, meditating instead for about three hours every day.
· +2 racial bonus on Saving Throws vs. fire and cold effects.
· +2 racial bonus on Listen, Search, and Spot checks. +4 racial bonus on Wilderness Lore, Knowledge (Nature), and Perform (Sing) checks.
· Magical skills are considered cross-class skills for Avar Elves.
· Automatic languages: Silvan, Sindarin, Westron
· Level Adjustment: +1
Noldor (High Elves)
· +2 Strength, +2 Dexterity, +2 Intelligence, +2 Wisdom, +4 Presence
· Medium-size (6’ to 7’ tall)
· Base speed 30 feet
· Low-light vision
· Immunity to sleep spells and enchantments and non-magical diseases. Noldor, as all elves, are immune to aging. They do not sleep, meditating instead for about three hours every day.
· +2 racial bonus on Saving Throws vs. fire and cold effects.
· +2 racial bonus on Listen, Search, and Spot checks. +4 racial bonus on Appraise and Craft checks.
· Magical skills are considered class skills for Noldor elves.
· Noldor elves can telepathically communicate with sentient creatures with line of sight range.
· Because of their dual nature as both physical and spiritual beings, they can see and interact with ethereal creatures and objects.
· Automatic languages: Quenya, Sindarin, Westron
· Level Adjustment: +3
Peredhil (Half-Elf)
· +2 Dexterity, +2 Wisdom, +2 Presence
· Medium-size (5’ 6” to 6’ 6” tall)
· Base speed 30 feet
· Low-light vision
· Half-Elves only need four hours of rest a day, meditation for those who choose immortality, sleep for mortals.
· +1 bonus feat at 1st level
· +1 racial bonus on Listen, Search, and Spot checks. Magical skills are considered cross-class skills for Half-Elves.
· +4 bonus Skill Points at 1st level and +1 bonus Skill Point per level thereafter.
· Automatic languages: Sindarin, Westron
· Level Adjustment: +1
Sindar (Grey Elves)
· +2 Dexterity, +2 Intelligence, +2 Wisdom, +2 Presence
· Medium-size (6’ to 6’6” tall)
· Base speed 30 feet
· Low-light vision
· Immunity to sleep spells and enchantments and non-magical diseases. Sindar, as all Elves, are immune to aging. They do not sleep, meditating instead for about three hours every day.
· +2 racial bonus on Saving Throws vs. fire and cold effects.
· +2 racial bonus on Listen, Search, Spot, and Swim checks. +4 racial bonus on Profession (Sailor) and Craft (Shipwright) checks.
· Magical skills are considered class skills for Sindar Elves.
· Automatic languages: Quenya, Silvan, Sindarin, Westron
· Level Adjustment: +2