Shadowedeyes
Adventurer
So, I wanted to comment on the social pillar and spells. The wizard, in my opinion, is okay but not exceptional at the social pillar. This is because of two factors. The first has been brought up before, that most social based spells are charms and mind control. Both of these things have to be used carefully, because the target will know what you did after the fact. Charm a merchant in town for better prices, and you probably should leave town immediately after. In the best case scenario, the merchant would bar you from visiting their shop again, and it's likely he'll mention it to everyone else in town too. Again, best case is that you are merely shunned, but it's possible the town guard might be stopping by for a visit.
The other issue is that spellcasting is generally pretty obvious. In a social situation, that would be off-putting, especially since the most likely reason for them casting said spell is to, you know, control your mind. In a lot of situations that could be a roll for initiative moment.
The Enchanter wizard can get around issue number one at 14th level, but the wizard themselves cannot easily get around issue 2 without the metamagic feat.
The other issue is that spellcasting is generally pretty obvious. In a social situation, that would be off-putting, especially since the most likely reason for them casting said spell is to, you know, control your mind. In a lot of situations that could be a roll for initiative moment.
The Enchanter wizard can get around issue number one at 14th level, but the wizard themselves cannot easily get around issue 2 without the metamagic feat.
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