Pielorinho said:Very cool! One quick note: shouldn't one of his kukris do 1d4 +10 (+5 enhancement, +5 str) damage, and the off-hand one do 1d4 + 7 (+5 enchancement, +2 str)? Off-hand weapons, IIRC, get 1/2 your strength bonus added to the damage.
Daniel

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.