Are you a god?


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Very cool! One quick note: shouldn't one of his kukris do 1d4 +10 (+5 enhancement, +5 str) damage, and the off-hand one do 1d4 + 7 (+5 enchancement, +2 str)? Off-hand weapons, IIRC, get 1/2 your strength bonus added to the damage.

Daniel
 

Pielorinho said:
Very cool! One quick note: shouldn't one of his kukris do 1d4 +10 (+5 enhancement, +5 str) damage, and the off-hand one do 1d4 + 7 (+5 enchancement, +2 str)? Off-hand weapons, IIRC, get 1/2 your strength bonus added to the damage.

Daniel

Ya, it should do that damage. I forgot to sperate off hand damage. Glad you like it. I'm going to be changing the attributes to fit more with what D&DG seems to do.
 

the unofficial standard for figuring divine ability scores seems to fall under the following formula: minimum of 24+racial adjucements+divine rank+21. Obviously some dieties have ranks below 24. My personal interpretation is for each point below 24, you gain a point to spend somewhere else.

K Koie
 

Nice deity. Not as cool as Joey, God of Basketweaving*, but neither is anybody I've written up... :)

I took a more dive-in approach to this matter: I let the PCs dust off old characters, raise them to 20th level, and added DR 1. I figure that if D&Dg won't work as a splatbook, it's not much good for NPCs, either. ;)

I decided to handle attributes by giving everyone a 32 point buy, then +10 across the board, then +10 *more* to their favorite stat. Everyone ended up in the ballpark of Imhotep. Little low, even.

Handled domains by figuring out what was most appropriate for their portfolio - it only got weird with the Monk who claimed "Self-Perfection." (We got stumped after Strength.)

(The whole 'PC-gods' thing might sound crazy, but the first session went pretty well.)


* See The Primal Order.
 

I'd like to do the past PCs, but to do that I'd want the help of the players. And frankly, my guys would be to lazy to do this. :(
 


THe campaigns over and done and it wouldn't be as fun to go back and play those characters as gods. O, well, least I get to use the NPCs to try out the god system.
 

I understand. I'll be happy to share any info I come up with. (Like, if the game folds due to terrible game imbalance in 2 weeks. :) )

I've already noticed that Miracle is a little too good - I'm charging 100 XP / pop for spell emulation, now. (One of the gods ended up with it as a Domain Spell-like Ability, and it's almost as good as the Alter Reality Salient Ability...)
 


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