Arena IC - Week 1

ARENA:

Kalais looks with amazement at the huge variety of people and creatures, all brought together - peacefully. Glancing nervously between the balor and Durin'dal's feathery wings, he says softly, "Remember, Durin'dal; no fighting, or you'll be in a place with enough demons to fight for the rest of eternity."

"Well, what do we do now? Perhaps we ought to inquire about how this place is run, how often we'll be expected to fight; after all, we'll probably be here a very long time." His voice lowers. "Maybe we should even ask if there's a way to leave."

"I suspect the balor will be little help. The group of elves look busy, as well. Should we risk awakening the wyrm, or ask another?"
 

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Arena Courtyard:

"Thank you for the reminder, Kalais, and I will try to follow the rules of this test as best I can. As 'Newbies' perhaps we should stick together and explore. If we do go immediately to another group, I'm sure that others will come to us to recruit or explain things to us."

The gold dragon did look intriguing, however.

OCC: electric-ant, how do you pronounce your character's name?
 

ARENA:

Kalais says, "The dragon won't attack us should we awaken it, but it might not be a good idea to make an enemy of it, should we end up on the same battlegrounds as it one day."

He steps up to someone walking by (someone who doesn't look like they're busy, maybe one of the balor's groupies) and says, "We're new here, obviously. Could you tell us how this place is run? Who controls the fights, and how often will we be expected to fight? What is there to do when one is not fighting? Where do we eat and sleep?"

OOC: Silent Sound: 1st level spell, somatic component only, 1 action casting time, close range, target one creature/object, instantaneous, no save but SR applies; requires a ranged attack roll to hit (not sure if that means touch or not), 1d6 sonic (not audible) damage per caster level up to 5d6. Just to speed things along. It's from the first BoEM. Kalais is pronounced, 'Kuh- LASE' (long A). I'm assuming my character doesn't know all the info you gave us about how the Arena works at the beginning; he just agreed to come to a place called 'the Arena' in lieu of death.
 

Room C:
Not much I can do to a gas cloud....

Marcus readies an action to attack as soon as it solidifies.
(if still hidden, sneak attack of 4d8 will apply)
 

Arena Courtyard:

Thakk follows Kalaise and Durin'dal out into the Courtyard.

"I'm not sure I can trust you two, but I trust you more than anyone else here."

He scratches Khazad behind his ears.

"Stay calm, friend."

Thakk is obviously not calm. His eyes dart about and his hand does not drift far from his weapon. He stops and stares in awe at the dragon for a moment, having never encountered one personally.

"By Unruuk, I have never seen so magnificent a creature."
 

OoC:A Dragon...oh, that's Rich! Jemal, is this because I didn't ley 'Bob' have Dragonscale Armor? :D

Since you did not say that the Dragon was flying...and I believe that it is out of range for it's lovely Breath.

IC: Uvaka smiles grimly,'Just like Huitzipochtli to test me thusly on my first day at School'.

Uvaka heads at the Dragon at full speed (Run 80' total), Gladius out and ready.

OoC:I'm not sure how you are doing Initiative, but if it wins and closes, for example,I will attack when able. I will designate Ki Damage against any non-critical hits, and Increased Multiplier against any Critical Hits as they occur.Otherwise, I will close and use the abilities as I am able based on hits and crit/not crit resolution. Pg39 S&F for abilitt descriptions.
 

Room B:

OOC-My trip was canceled due to snow :(, anyways, Silent Sound's stats is in my char profile, its from BoEM I: Close Range Ray, 5d6 sonic damage, S component only, No Save, SR Yes
Maleficus will simply continue to do it til she falls.

Edit-Jemal, note that Corlon takes 1d6 subdual damage per spell level used if he fails his absorbtion check, ontop of the normal damage.
 
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Room A

Corlon howls with pain as the pillar of fire strikes him.
"No mercy!" yells Corlon as he pops out from an unexpectaded place (granted he can't see me...) and fires off a firebolt, and then quickly dissapears.

ooc: firebolt = +11/+11/+11/+11, each one dealing 1d4+1, +1 to damage cause of point blank shot, and first one also deals an extra 3d6 damage because of sneak attack, then he'll use his extra partial action to go invisible again, and then he walks away to a different position (still continuing to hide).
 

Room A - 3 of the firebolts smack into the cleric, who grimaces in pain and then dissapears.

Room B - The halfling lady screams in pain and falls to the ground.
(OODM: Your enervation scored a crit, she rolled a 1 on the save, max neg lvls X2=8. She's lvl 10, so you reduced her to 2nd lvl basicaly.)
Corlon dissapears and reappears in the stone room, light coming in from the 1 door.
NEXT UP: Astaldo. (WIll include opener in next update)

Room C - The mist forms into a humanoid form (Still misty though) and looks around. Failing to see anything, it solidifies.
As soon as the head appears, an arrow also appears embedded between the eyes
(OODM : OK, I'm changing dice AGAIN... triple crit. You guys're getting all 1s and 20s on these rolls)
The beastie falls to the ground, and lays there, unmoving.
(Corlon is still in the room though)

Room D - (OODM: No, that's not it.. I told you I'm selecting them randomly, and you just happened to have the EXTREMELY bad luck of going against an dragon. hehe.)
The Dragon Roars and shouts something Uvaka can't understand. He feels a wave of paralysis grip at his mind, but fortunately he is (Barely) able to shake it off to rush forward.
UNfortunately, he discovers a few seconds later that the distance is slightly greater than he thought, and he is still 20' from the dragon and running forward at full speed when the dragon begins to take a deep breath inwards (OODM: THat's my way of saying next round you're getting blasted, but seeing as how the dragon acts first, you're getting blasted.)

Arena Courtyard -
You pull over a halfling walking past, and she smiles warmly at you "Heya, new guys, can I help you?"

<how this place is run?>
She shrugs "those Greater being guys run everything, You probly know about as much about them as me, which is to say practically nothing."

<Who controls the fights, and how often will we be expected to fight?>
"That would be THEM again" She says, pointing upwards "and you fight when they decide they want you to.. Sometimes 2-3 times a day, sometimes once a week. Usually we go into the arena every 2 or 3 days, though.

<What is there to do when one is not fighting?>
"If you're really bored, you can pick a fight with someone and take them into the Arena." She looks around "But I wouldn't suggest it until you know more about these people, some of them are pretty powerful."

<Where do we eat and sleep?>
"We don't." She giggles "There's no need to eat or drink or sleep on this plane, but we heal normally and it's otherwise the same as the normal world.. well, at least the one I'm from.. Some of these people are from some really WEIRD places. Any of you guys know that there's an actual planet named after dirt? And the funny part is it's like 3/4 water." she giggles again, standing in front of you.
She sees Thakk gazing at the dragon and looks up at him. "Oh, you think she's something NOW? You should see her in the arena, when she's in full battle mode... YIKES! She's the current leader on the boards, and the Balor, 'Gebar' over there's second. They've been battling it out for the entire 2 decades I've been here. Nobody else has come close to beating either of them in at least 2 years."
 

ARENA COURTYARD:

Thakk looks down at the halfling.

"Give me time. I'll be on top before too long, right Khazad?"

He reaches down and scratches Khazad behind the ears. The leopard gives Thakk a look that says, yeah, right. He looks at his two companions.

"I don't know about you two, but if the only thing to do around here is fight, I'm anxious to get to crackin' skulls."
 

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