Cadfan said:Regarding Hunter's Mark-
Only the nearest enemy can be designated as the quarry. But archers are ranged attackers. This means that they can either beat up on nearby foes very efficiently, or they can forgo some damage in order to shoot someone in the back lines. It also gives them some incentive to maneuver a bit in order to get the target they want into position as the nearest.
Yep. It's also interesting, that you can close on that enemy, get the quarry, and then get farther away and keep the quarry. I like that sort of mechanic. It certainly keeps the ranger moving around rather than just standing in back.