Azure Trance
First Post
I use this similar thread title to lure SonOfAPreacherMan here to see what he thinks.
Last year, as a matter of fact, I recall SOAPM creating a similar thread on Armor as DR, though I don't recall if I volunteered the same information then as I will now.
In MGE's Stone & Steel they have a simple, optional system for armor to block your hits, not to dodge your hits. Your armor bonus will now be your DR, and be applied as such for all damage before it affects your character. Shields grant a 'true' armor bonus, since it does more to deflect the attack. For the con of being hit more often, they take less damage. There is also an added bit of optionally adding a defense bonus equivalent to your highest BAB to show your characters growing adeptness and not getting hit. The author warns that this will strongly favor fighters.
It's short, requires little modification, and I like it. What do you think, though? Am I perhaps missing some greater implication which will all of a sudden make this more of a headache then it's worth?

In MGE's Stone & Steel they have a simple, optional system for armor to block your hits, not to dodge your hits. Your armor bonus will now be your DR, and be applied as such for all damage before it affects your character. Shields grant a 'true' armor bonus, since it does more to deflect the attack. For the con of being hit more often, they take less damage. There is also an added bit of optionally adding a defense bonus equivalent to your highest BAB to show your characters growing adeptness and not getting hit. The author warns that this will strongly favor fighters.
It's short, requires little modification, and I like it. What do you think, though? Am I perhaps missing some greater implication which will all of a sudden make this more of a headache then it's worth?