DarcKnyght
First Post
This was originally posted on the Wizards boards and responded to by Charles Ryan. Hope it helps. Interesting thread by the way.
quote:
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Originally posted by Maggot:
If you roll an autofire attack against two opponents, and threaten a critical, do you roll to confirm it against each of their defenses? Against the defense of 10? Or is it impossible to critical on autofire. By the same token, then would it be possible to critical on an autofire attack against one opponent?
Reply:
You cannot crit with an autofire attack. Essentially, you aren't shooting the individual targets; you're creating an area effect that deals damage to those within the area. Conceptually (and mechanically) it's a lot like throwing a grenade--your attack roll gets the grenade to the target location, then the grenade automatically affects all creatures within its effect radius.
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I like the Fortification idea for the armor but I would increase the cost of Fortified armor. There could then be light, light fortified, medieum, medieum fortified, etc. This gives the players more options for thier money without having to change existing armors or applying the rule to all armor. This also "fixes" the level issue because at lower levels players could maybe only afford the regular armor but later get the fortifide kind.
quote:
--------------------------------------------------------------------------------
Originally posted by Maggot:
If you roll an autofire attack against two opponents, and threaten a critical, do you roll to confirm it against each of their defenses? Against the defense of 10? Or is it impossible to critical on autofire. By the same token, then would it be possible to critical on an autofire attack against one opponent?
Reply:
You cannot crit with an autofire attack. Essentially, you aren't shooting the individual targets; you're creating an area effect that deals damage to those within the area. Conceptually (and mechanically) it's a lot like throwing a grenade--your attack roll gets the grenade to the target location, then the grenade automatically affects all creatures within its effect radius.
------------------------------------------------------------------------------------
I like the Fortification idea for the armor but I would increase the cost of Fortified armor. There could then be light, light fortified, medieum, medieum fortified, etc. This gives the players more options for thier money without having to change existing armors or applying the rule to all armor. This also "fixes" the level issue because at lower levels players could maybe only afford the regular armor but later get the fortifide kind.