I don't have a preference for armor as AC or armor as DR. DR fits some games better, AC fits others. And in some games, the best implementation of armor is adding to HPs, negating a single hit every combat or something else entirely.
For me, it's not really what armor does, but how it corresponds with the rest of the combat system.
For me, it's not really what armor does, but how it corresponds with the rest of the combat system.