In D&D 3.x there appear to be only two types of armor:
Chain Shirt (+4 AC, +4 Dex, move 30, small armor check penalty)
Full Plate Amror (+8 AC, +1 Dex, Move 20, large armor check penalty)
Everything else seems wildly suboptimal. For example, a Breatplate gives +1 AC for a reduction in speed of 10 over the Chain shirt. All other medium armors give worse bonuses.
Is this ideal?
Should armor be reworked to actually have trade-offs and variety?
Chain Shirt (+4 AC, +4 Dex, move 30, small armor check penalty)
Full Plate Amror (+8 AC, +1 Dex, Move 20, large armor check penalty)
Everything else seems wildly suboptimal. For example, a Breatplate gives +1 AC for a reduction in speed of 10 over the Chain shirt. All other medium armors give worse bonuses.
Is this ideal?
Should armor be reworked to actually have trade-offs and variety?