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Arrows of Spell Storing?

Gez said:
Curing Arrows are excellent when shot on undeads. And you don't have to worry about the arrow damage.

I'll give you that. But as a spell from a magic item, it has the minimum saving throw DC (14 for a 3rd level spell) and ability to penetrate SR, and so is really trivial except against minor monsters. Compared to what a cleric could do against such monsters with a turning attempt, I wouldn't be worried as a DM.

Sure, you could get a min/max powergamer munchkin that would wildly abuse this item, but I play with adults who act like adults and love playing the game, not just 'winning'. If you have a mixed bag of player types, I would probably not allow spell storing arrows, either.

Gez said:
However, for firing healing spells at fallen comrades, I'm not sure a magic bow is necessary -- all you need to use is padded arrows, that will touch a target but not harm it; rather than using standard "I've been created to kill things" arrows.

There are no 'padded arrows' in the core rules or any WotC materials that I am aware of. That's why my character went with a spare bow thatwas a pain to use. I'm not sure that I buy the whole padded arrows idea enough, anyway, to allow them, even if in some random d20 product.

-Fletch!
 

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8007gp for one spell storing arrow is a bit much.

You could buy an arrow of slaying for a little more than a grand.

Given that there is a breakage chance on a miss, and after fifty, you're done, its seems fairly as valuable as a weapon you could effectively use a few times a day (my Ftr/Rog/Sor Spellsword used his s-s greatsword several times a day) and never ran out.

Granted, the fact that my archer "can" fire multiple times in a round sets my munchkin alarm off.

Maybe only allowing one arrow per bunch to be able to hold a spell at one time would be more balanced (it's my fallback if my DM disallows the original plan).

On another note: a giant arrow affected by "shrink item" should have no problem causing damage when it expands upon hitting. The creature and the cage example doesn't apply, because the cage is still broken by the enlarged creature (and this is a third level spell, not a first).
 

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