Hammerhead
Explorer
In my current D&D game the players have struggled to acquire a powerful magical argument called the Mirror of Shenkara that shows the truth. The truth about people is shown in this mirror. Through the group's quests for the artifact, it has been suggested that knowing too much of the truth, especially about one's self, is very dangerous. When they were given the Mirror by an elderly WuJen, she cautioned them to never look into the mirror . She said that she did when she was young, and regretted it ever since.
After being warned by just about everyone in existence not to look into the mirror, three of my players are chomping at the bit to have their characters look in. Forbidden fruit, I guess. Any ideas on how to resolve this? I hadn't really planned for the PCs to be so eager, and I hoped to have time to figure out what one of them might see.
I was thinking of going with a relativistic answer, where the character sees what everyone else who has ever met him thinks of him; such a viewing could very well shatter his mind
Does anyone else have any ideas? I'd especially prefer ones that don't permanently incapacitate their characters....Thanks!
After being warned by just about everyone in existence not to look into the mirror, three of my players are chomping at the bit to have their characters look in. Forbidden fruit, I guess. Any ideas on how to resolve this? I hadn't really planned for the PCs to be so eager, and I hoped to have time to figure out what one of them might see.
I was thinking of going with a relativistic answer, where the character sees what everyone else who has ever met him thinks of him; such a viewing could very well shatter his mind

Does anyone else have any ideas? I'd especially prefer ones that don't permanently incapacitate their characters....Thanks!