D&D 5E As a DM - Your Top 3 Most Hated Spells

Sidenote. If someone wanted to be a real jerk with Tiny Hut they could say fresh air is free to leave the dome, and no new air can get in. :devilish:
The spell description specifies it has a comfortable, dry atmosphere independent of conditions outside the hut, so this interpretation seems like a big stretch to me.
 

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The spell description specifies it has a comfortable, dry atmosphere independent of conditions outside the hut, so this interpretation seems like a big stretch to me.
Comfortable dry atmosphere on resolution, yes, but there's a rules-lawyery case to be made that says if rain, snow, etc. can't get in (implying liquids cannot enter unless carried by someone able to enter) then the same should apply to gases - which includes air.

Put another way, if someone cast Stinking Cloud or let off a mundane smoke bomb just outside the Hut would you allow the smell to reach and-or affect anyone inside? Probably not; and thus you've established gas can't get in.

But anything, as we know, can leave the Hut. Therefore @Seramus is, by the wording, quite correct.

(on a broader scale: this is what happens when broad generalizations such as "things can leave but not enter" aren't thought through properly)
 

Comfortable dry atmosphere on resolution, yes, but there's a rules-lawyery case to be made that says if rain, snow, etc. can't get in (implying liquids cannot enter unless carried by someone able to enter) then the same should apply to gases - which includes air.

Put another way, if someone cast Stinking Cloud or let off a mundane smoke bomb just outside the Hut would you allow the smell to reach and-or affect anyone inside? Probably not; and thus you've established gas can't get in.

But anything, as we know, can leave the Hut. Therefore @Seramus is, by the wording, quite correct.

(on a broader scale: this is what happens when broad generalizations such as "things can leave but not enter" aren't thought through properly)
You speak as though the only way the hut can remain breathable is if the air enters by physically crossing the hut, but why do you assume the comfortable, dry atmosphere the spell specifies is recycled from outside rather than being continuously generated by the spell? The spell description doesn't outline the kinds of interactions you have spoken of, so I personally feel it is a safe assumption they do not occur. These definitions are never perfect, so if you wanted to read the spell the way you have, you are not wrong per se, it just really feels like a stretch to me.
 




1. Attack cantrips.
2. Wish.
3. Revivify.
Wish should just be removed from the game. It’s just a disappointment. I made a homebrew rule that a wish has to be made with 7 words. I said this is just a RP tool to simulate wishes in literature. It’s not actually a mechanic of the universe, just an RP limit.

and in doing so I made wish more like 1E/2E but more powerful.
 

Wish should just be removed from the game. It’s just a disappointment. I made a homebrew rule that a wish has to be made with 7 words. I said this is just a RP tool to simulate wishes in literature. It’s not actually a mechanic of the universe, just an RP limit.

and in doing so I made wish more like 1E/2E but more powerful.
At least you are getting actual wishes and not just 8th level or lower wild card.
 


You speak as though the only way the hut can remain breathable is if the air enters by physically crossing the hut, but why do you assume the comfortable, dry atmosphere the spell specifies is recycled from outside rather than being continuously generated by the spell? The spell description doesn't outline the kinds of interactions you have spoken of, so I personally feel it is a safe assumption they do not occur. These definitions are never perfect, so if you wanted to read the spell the way you have, you are not wrong per se, it just really feels like a stretch to me.
Good point. Adding to that, Eberron has what's basically a submarine version of an elemental airship described in one of the 3.5 books & it uses an air elemental for keeping the air breathable. Tiny hut just does it on its own "because [munchkin] magic". The level of naivete that went into its wording is astounding if the result was not deliberate
 

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