Oh well, I guess we'll never know what you actually think then.[/qupte]
Oh, you can know what I think - I think it that particular question is not meaningful. I think that the question is a kind of rhetorical trap, and I will not step into it.
1. Can you type what the impossible assumptions implicit in the question are?
Without trying to be all-inclusive, the "takes no time" (and the implied no work, no effort) is impossible. Even if someone hands you a solution, there's effort in learning it, educating your players and getting them to accept it, and so on. There's always effort in rules changes. Positing a genie who says, "poof, here is your new rule" doesn't give us a case worth discussing, because that case doesn't exist.
2. If I said "If you could snap your fingers and a free pizza would appear, would you do it?" I am proposing a nonsensical hypothetical--but you can still answer it and we can use that as a baseline to talk about how much you would or wouldn't do for pizza.
Ah, but you see, I'm not interested in that conversation. I didn't enter into this for you to draw lines of ever increasing cost, to see where I bolt. Largely because, again, I don't view that as a useful discussion. I view fudging as best used as an option for particular cases - my position doesn't generalize into a neat classification and a line drawn in the sand. The devil is in the details - the context of what's happened in the session, what the people are like, the flow of the campaign, and so on. Sometimes, it isn't about teh rules and the challenge, but the narrative - and there is no accounting for it.