Asgard #7 is out!

Jeph said:
Right, I don't mean to interrupt your ilithid gazing, but isn't the Martial Artist kinda 2 good? You drop armor proficiency for the unarmored armor stuff, and your HD goes down just 1 step in return for a wider feat selection, more skills, good Ref save, and Uncanny Dodge?

Still, this is awesome. If the feat progression went to that of the Psychic Warrior it would be A OK, and I could finally make Master of the Death Eggwhisk! YEAH!

Blame Hong. It's what everyone else does. :) Or praise him. But hey, whatever you do, don't give him ammo for his .sig.

:) No seriously, if you have suggestions or advice, balance comments, etc, please post them. The authors, I'm sure, would love to hear them. And I think no one has replied yet about Dreamscapes, Orcs, or the card game.
 

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Jeph said:
Right, I don't mean to interrupt your ilithid gazing, but isn't the Martial Artist kinda 2 good? You drop armor proficiency for the unarmored armor stuff, and your HD goes down just 1 step in return for a wider feat selection, more skills, good Ref save, and Uncanny Dodge?

I know this won't exactly come as a surprise, but I think it's OK. :)

I've played a few MA characters, and I haven't overshadowed anyone else in the group. The MA is sorta like a monk that can kick a bit more butt, and gives up a few defenses in return. As such, some of the monk disadvantages (dependency on high stats, low hp for a fighting class) carry through. And while the MA is better on offense than monks usually are, I've found that a fighter still dishes out more damage in combat.

As for the selection of feats, I would say that's dependent on exactly which books you allow in your game. There are plenty of sources from which to get fighter bonus feats, if you think they're lacking. Heck, even I've got some more on my D&D page, that aren't in the article.

Finally, the editors made some changes to the crunchy bits to what was originally in the submission. You can see what these changes are here.
 
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littlejohn said:
Wow. This issue came out great. Props to the Asgard staff, the writers and the other artists.


Dave, your art rawks! Any chance of seeing you become a regular contributor to the mag?
 

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