Ashin's Commission: The Great Escape!

Hulgyr greets Micheal 'Hi Micheal. What you doin here? You know you talk funny? Anyways, glad to see you again!'.

ooc: Hulgyr prolly has a weapon you could use. Chck his sheet to see if there's anything you could use...
 

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(OOC: She seems to have taken the cabochon holy symbol and left him with the silver one, but smashed

Michael still has access to all his spells and abilities, though if his 5th-level had been in Cleric, giving him 3rd-level spells, he would have lost a bonus spell from the -2 Wis. As is, the only major impairment is a small penalty on turning checks. I believe he prepared all his spells before he got knocked out, so he should still have them all. Divine Focus may be an issue, though)
 


"Uh-huh!"
Michael nods cheerfully, converts his Aid spell to Cure Moderate Wounds, and heals Ironwolf.
Cure Moderate on Ironwulf (2d8+4=14)

A moment later he converts his Shatter spell to Cure Moderate Wounds, and heals Hulgyr.
Curing Hulgyr (2d8+4=18)

"All better?" He peers at them vaguely, but the infection hasn't affected his brain that badly.

"Needs more."

He converts his Detect Evil Spell into Cure Light Wounds for Hulgyr and his Magic Stone spell into Cure Light Wounds for Ironwolf.
CLW for Hulgyr, CLW for Ironwolf (1d8+4=9, 1d8+4=6)
(Hulgyr gets the 9 points)

He looks worriedly at the fighters (who still don't look that healthy) and everyone else (whom I'm not sure about)

"Need more?"
(OOC: speak up, folks. healing is about all Michael can do today.)
 

ooc: Hulgyr is actually all healed! I didn't update his current hp while almayce figured out how many spell he had left. He was at 24 damage when Michael started his healing.
'Me's Fine. Thank you Michael.'
 

"A considerable portion of the harm this body took was absorbed by a temporary surge of psychic energy. We will be fine, and we suspect Eternity buffered similarly. Hulgyr and Ironwolf were the worst off."
 

"Thank you Michael. I'm feeling much better now, and I'm ready if we need to fight again."

ooc: Ironwolf is down to 3 damage.

If we've freed all those we can, let's move on. :)
 




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