UltimaGabe
First Post
So, I've recently started a new 4e game, and, having heard so much about the so-called "feat tax" commonly associated with the Expertise feats, I've decided to take an approach that I've heard others use. As I agree that the feats were most likely made to adjust the differently-scaling enemy bonuses compared to player bonuses, I've decided to ban the feats- however, rather than grant them to players for free (which means that if the players forget to add them, then it screws things up, and it makes the character builder harder to use) I've decided to instead subtract the relevant amount (1 at level 5, 2 at level 15, 3 at level 25) from the enemies' defenses and so on at the corresponding level.
However, Expertise isn't the only feat that is associated with the "feat tax". I'd like to account for the others (for example, I know there's a couple Epic feats that increase your NADs, but I can't recall what they're called or what they do exactly), but I'd like a comprehensive list, if anyone out there has one.
Thanks in advance!
However, Expertise isn't the only feat that is associated with the "feat tax". I'd like to account for the others (for example, I know there's a couple Epic feats that increase your NADs, but I can't recall what they're called or what they do exactly), but I'd like a comprehensive list, if anyone out there has one.
Thanks in advance!