L
lowkey13
Guest
*Deleted by user*
Behind only fork, I bet.Free is my second-favorite four letter f word.
The penalty isn't for MCing, it's for the order in which you do it, and the 4-level breakpoint.
What's so all-fired special about taking 4 levels in each class you pursue before starting up another that all other MC progressions should be 'punished?' I don't think there /is/ anything, it's just an accident of design. They decided to put ASIs on individual class charts, maybe rather than giving explicitly 'bonus' ASIs to fighters & rogues, maybe to fill out 'dead levels,' IDK. But it resulted in a bug in the way MCing worked.
Yeah, I have to see that as kinda a bug. I mean, what if Proficiency worked that way? ASIs seem like part of progression and getting them late or not at all doesn't seem quite right somehow...I think the issue is most people don't think of it as a bug. If for example you're a wizard multiclassing to fighter and want to get that bonded weapon from Fighter 3 or Maneuvers from level 3, normally you'd take level 4 fighter to get the ASI, or else miss out on an ASI over the course of your PC's career.
OK, there is that: a 4th level where the ASI padded out the table by itself becomes 'dead.' (Or, is un-masked as having been dead all along. I suppose I should just be thankful that they didn't make "+1 Proficiency" a faux-class-feature in the same way...)You are encouraged to dip 1-3 levels because a 4th level is always a dead level. (Even if you would get your ASI that level, you'd still get it taking a class that gave you features as well.)