Assassin City


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Well 5200/3= 1733 for each of us.
It's ok for me, if it's ok for you to.

As for the those useful minor magic items, we may have some powerful organization that forbids their possession and use, like the church...dunno.

If we are considering the slippers of spider climbing, I'd like to put into consideration the hat of disguise. How much would be the upped price (if it is possible to have it at all) ?
 

Well since DL said he doesn't want to do the pricing I will pop in and give my ideas. It's up to Dire to accept these first ofcourse. Here is a list of items that could be acquired from witches or in few cases from priests, or some as heirlooms. Most of them are illegal, either because of superstition (Example: Elixir of Love), or because they can be used for criminal purposes.
They can be purchased at double the price of DMG.

Code:
-Feather token, anchor                      * Temple
-Elixir of love                             * Witch
-Unguent of timelessness                    * Witch
-Feather token, fan                         * Temple
-Dust of tracelessness                      * Witch
-Elixir of hiding                           * Witch
-Elixir of sneaking                         * Witch
-Elixir of swimming                         * Witch
-Elixir of vision                           * Witch
-Silversheen                                * Temple
-Feather token, bird                        * Temple
-Feather token, tree                        * Temple
-Feather token, swan boat                   * Temple
-Elixir of truth                            * Temple
-Feather token, whip                        * Temple
-Dust of dryness                            * Temple
-Bag of tricks, gray                        * Heirloom
-Dust of illusion 	                    * Witch
-Goggles of minute seeing                   * Heirloom
-Dust of appearance                         * Temple
-Hat of disguise 	                    * Heirloom
-Pipes of sounding                          * Heirloom
-Efficient quiver                           * Heirloom
-Handy haversack                            * Heirloom
-Boots of the winterlands                   * Heirloom
-Candle of truth 	                    * Temple
-Stone of alarm 	                    * Temple
-Bag of tricks, rust 	                    * Heirloom
-Bead of force 	                            * Heirloom
-Chime of opening 	                    * Heirloom
-Horseshoes of speed 	                    * Heirloom
-Rope of climbing 	                    * Heirloom
-Dust of disappearance 	                    * Witch
-Lens of detection 	                    * Heirloom
-Figurine of wondrous power, silver raven   * Heirloom
-Gloves of arrow snaring 	            * Heirloom
-Restorative ointment 	                    * Temple
-Marvelous pigments 	                    * Witch
-Slippers of spider climbing                * Heirloom
-Incense of meditation                      * Temple/Witch
I updated the list to include means how these items can have been acquired. The heirloom means that no-one knows how these items are made, but there are some of them found around the world. Temple items are made by priests and can be purchased from temples. Witch items can only be acquired illegally by purchasing them from witches. This can draw you the attention of Inquisitors.

Dire should look through this list and rule out those that breaks his vision of the game before you go buying anything.
 
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Well if they're all going to be double the price, and rather rare. I don't see why they can't technically be available. Just remember not to spend more than a third of your starting cash on one item.

I'd say for starting stuff that maybe you could get one limited use item from that list, and one unlimited use item at normal price. Then after that if you want to get more you need to find a supplier.
 

Blackrat, a quick question on swordsages: how would they be regarded due to the near magic special abilities they have?
 

TRD. Well I think it suits well that it is a form of "ancient mystic combat art" or something. They might be feared by the populace, perhaps persecuted by the more zealous members of the Faith (accused of witchcraft), respected by those who know better (Order of the Dragon). Generally they are considered something mystical, which kind of fits your background since your char was taught by an elf (who are also viewed with suspicious superstition by general populace).

BTW. Now that I think about it, the Draconites ie. those of the Order of the Dragon, might well be swordsages or some other class from Bo9S too. They too are viewed with suspicion by the people, but respected because of their apparent might over others.
 


I rolled badly, so I will pay for as much of it as I can. That leaves 911gp that needs to be accounted for :) It's okay, I am pretty much an all around scoundrel so I prefer you all have more money to buy items with. I want my partners to be great after all. That.......and........ it kinda fits with my background. I don't think an ex-slave should have 3k sitting around. So if you both with divide up the 911gp, we are good to go.
 

If you are absolutely sure about that....I'll pay 511 of those 911 remaining money.
I'll also be leaving 2200 gold in order to buy the hat of disguise later (can't do it now because of the "no item costing more than 1/3 of your money).
 

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