Assassination 2: The Lost Children


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The Palisade Round 1
Rohna,
Goliath Fighter/Warlord 10
88/88 HP (0THP)
Resist All 1

Rohna cracks her neck to the side as her glossy black armor flows over her chiseled obsidian body and she sets her other hand on the octagonal handle of her wickedly sharp glaive. Olaf paws the ground in exaltation as the lumbering ogres come out to play. "Oh well, so much for the sneaky approach."
[sblock=Combat Actions]Free: Speak, Initiative=13
Minor: ...
Move: ...
Standard: ...
Action Point: ...
Gore:
...[/sblock][sblock=Rohna]Rohna—Female Goliath Fighter 10 Resist all 1
Initiative: +5, Passive Perception: 21, Passive Insight: 16
AC: 26, Fort: 22, Reflex: 17, Will: 18 — Speed: 5(6), 9 when mounted
HP: 88/88 (0THP), Bloodied: 44, Surge: 22, Surges left: 13/13;
AP: 1/1, Second Wind: Used, Milestones 0
Powers -
Crushing Surge
Cleave
Practiced Rider
Passing Strike
Disrupting Advance

Rhino Strike
Hydra Charge

Stone's Endurance

Perceive Weakness
Inspiring Word
Villain's Menace

Boundless Endurance
Rain of Steel
Bloody Blades


Vanguard Glaive +2 "Kordestad" (daily, minor)
Flaming Warhammer +1 (daily, free)
Antipathy Gloves (daily, standard)
Summoning Rimefire Plate (at-will, minor)
[sblock=Pals]Olaf—Dire Boar 6
Resist 10 all; HP 85/85 (0THP); Bloodied 42 AC 20; Fortitude 21, Reflex 17, Will 16, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 6th level or higher; at-will) Mount; After Rohna charges, Olaf makes a gore attack in addition to Rohna's charge attack. Furious Charge; When Olaf charges, his gore deals an extra 5 damage, pushes the target 2 squares, and knocks the target prone on a hit. Death Strike (when reduced to 0 hit points); Olaf makes a gore attack. Powers: Gore (standard; at-will); +11 vs. AC; 2d10 + 4 damage, or 2d10 + 9 damage against a prone target.

Mitra—Vadalis-Bred Griffon 11
Resist 10 all; HP 126/126 (0THP); Bloodied 63, 2/2 HS (31), AC 26; Fortitude 25, Reflex 24, Will 23, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 7th level or higher; at-will) Mount; After Rohna charges, Mitra makes a claw attack in addition to Rohna's charge attack. Powers: Claws (standard; at-will); +16 vs. AC; 2d6 + 5 damage.

Gretta—Construct 15 (Seed of War)
AC: 28, Fort: 23, Reflex: 19, Will: 18 — Speed: 4
HP: 22/22(0); Bloodied 11
Helps flank, can be attacked. Spend HS to negate dmg to seed warrior. Deal 10 dmg to adjacent foe when ally hits that foe.

[/sblock][/sblock][sblock=OOC]I think Rohna's sheet is now fully updated in the above link.

Damage Summary:
(Total damage if all attacks hit)

[/sblock]
 

"Ogres..." whispers Malehan to his team. "I've heard bedtime stories about Ogre eating children. Suddenly, I fear they might be more than that... anyone willing to negotiate or we let Olaf do the greetings?"



[SBLOCK=To Players]
@.Players: Anyone who want can use this power for an attack roll of an encounter or daily power.
Divine Guidance (Immediat Interrupt * Close Burst 10)
Target: An ally within 10 squares of you makes an attack roll against your oath of enmity target.
Effect: That ally makes a second attack roll and uses either result.
[/SBLOCK]

[SBLOCK=Immediate Actions]
@.DM: Also, during the monster turn, Malehan might use one of these interrupt. If more than one trigger is valid at the same time, use the first in list. Please note I might change the Triggering conditions.

Great Hunger Falchion (Immediate Reaction)
Trigger:
1) An enemy adjacent to you scores a critical hit against you.
2) The enemy is not a Minion.
Effect: Roll this weapon’s critical damage dice (including any extra damage from the weapon’s property => +2d8, add +2d4 for each critical rolled during this encounter) and deal that much damage to the triggering enemy.

Belt of Raging Endurance (Immediate Interrupt)
Trigger:
1) An enemy hits you and causes damage.
2) Malehan takes 15 damages or more.
OR Malehan hp are down between 0 and -14
Effect: You gain resist 15 against that attack, but you also take 10 damage at the end of your next turn.
[/SBLOCK]

[SBLOCK=Malehan's Stats]Malehan
Elf - Avenger - 10
Initiative +10
Passive Insight 20; Passive Perception 32
HP 80/80; THP 0; Bloodied 40; Surge Value 20; Surges Per-Day 9/9
AC 28*; Fortitude 19*; Reflex 23*; Will 23*
* +1 to all defences while bloodied
* +1 item bonus to AC and Reflex when you shift until the end of your next turn.
Speed 7
Action Points: 1

Current Effects: None

Basic Attack: Overwhealming Strike Fullblade +16 vs AC 2d4+11 damage and you shift 1 square and slide the target 1 square into the space you occupied.

Skills: Acrobatics +16, Nature +12, Perception +22, Religion +12, Stealth +16, Thievery +16
Languages: Common, Elven

Powers
[ ]Bond of Pursuit
[ ]Overwhealming Strike

[ ]Elven Accuracy
[ ]Oath of Enmity
[ ]Channel Divinity (Abjure Undead or Divine Guidance)
[ ]Takedown Strike
[ ]Centered Flurry of Blow
[ ]Angelic Alacrity
[ ]Sequestering Strike
[ ]No Respite
[ ]Refocus Enmity
[ ]Davros Elden's Defensive Step

[ ]Aspect of Might
[ ]Menacing Presence
[ ]Blade of Repulsion
[ ]Soul Seeker
[ ]River of Life

[ ]Symbol of Scorned Fate [E]
[ ]Belt of Raging Endurance [E]
[ ]Great Hunger Falchion [D]
[ ]Enduring Spirit Vestments [D]
[ ]Cannith Google [D]
[/SBLOCK]
 

The drow scout decides to bluff stupid creatures. Showing himself before the attack is not really his favorite tactics, but if he could persuade stupid creatures that they are here WITH them and not AGAINST them they might gain uncontested entrance into the palisade.

He appears out of the bushes on the side shedding shadows as he goes and while becoming visible to all, he remains a shadow in deepening dusk.
"We've come from The Master to check that cargo is undamaged by your handling and to protect it on the way. There are many in this weakling land who would attack such us you and I on sight. Even mighty ogre warrior may fall if some stupid human "hero" decides that his band has a chance of sizing something so well guarded. So...take us to your chief."

Bluff (1d20+15=34)
 




The ogres, grinning broken tooth grins and casually walking forward come to a lumbering halt when the drow appears out of nowhere and sounding so... legitimate. For a few moments, they look back and forth between one another. The one in the middle shrugs and yells out, "Warden! Warrrr-den!! There is someone who says he's important here."

A few moments pass as the ogres stand there, looking back toward the palisade. A burly gnoll, muscle strapped who looks half ogre by the size of him, steps to the front of the opening. He briefly looks over the group. His eyes glow red with a demonic fire.

"Where is their escort? Did they use any passwords? You're an idiot, Grum. Grind these fools into pulp. If you don't do it quick, you're on latrine duty for Ned."


The ogres chuckle, one of them punching Grum in the arm. Quicker than expected, the ogres take off, charging down the heroes, raising huge morningstars as they run. These ogres seem quicker and more ferocious than most you have seen. With skill that only comes from years of fighting, they charge into the heroes, landing three strong blows.

The Warden watches from the palisade.

[sblock=Monster Initiative] 29. They are excited to be here. [/sblock]

[sblock= Heroe's Round Summary]

Pending

[/sblock]

[sblock=Map Details]
Illumination: Fading daylight.

Light brown squares are field.
Light green squares are light shrub.
Dark green squares and thicker shrubs and small trees, difficult terrain.

Brown squares are palisade walls.

Map.

[/sblock]

[sblock=Stats]
Czern Belog (B-16): 85/85; HS 15/15; AP 1; Second Wind; Status: marked

Chael: (C-26): 76/76; HS 12/12; AP 1; Second Wind; Status: +2 all defenses (Dusk)

Dusk: (D-26): 38/38 AC 23 F 25 R 21 W 25 Bonus: partial cover, +1 defenses if adjacent to Chael.

Malehan (B-21): 64/80; HS 9/9; AP 1; Second Wind; Status: marked

Alexia Madgearu (A-20): 70/70; HS 11/11; AP 1; Second Wind; Status:

Bellagon (I-12): 49/65; HS 7/7; AP 1; Second Wind; Status: marked

Venakhad (A-15): 69/69; HS 8/8; AP 1; Second Wind; Status:

Rohna
(B18-C19): 67/88; HS 13/13; AP 1; Second Wind; Status; marked

[/sblock]

[sblock=Enemy Actions]
Ogre 1: Movement: Move to J-K 15-16. Standard: Charge vs. Czern: 22 vs AC, miss. Czern is marked TENT.

Ogre 2: Movement: Move to J-K 17-18. Standard: Charge vs. Rohna: 27 vs. AC, hit for 21 damage (includes resist 1) and Rohna is marked TENT.

Ogre 3: Movement: Move to J-K 20-21. Standard: Charge vs. Malehan: 33 vs. AC, hit for 16 damage. Malehan is marked TENT.

Ogre 4: Movement: Move to M-N 15-16. Standard: Charge vs. Bellagon: 22 vs. AC, hit for 16 damage. Bellagon is marked TENT.

[/sblock]

[sblock=Enemies]
Ogres: ?? AC ?? F ?? R ?? W
1: (C-D, 15-16) Damage taken:
2: (D-E, 18-19) Damage taken:
3. (C-D, 21-22) Damage taken:
4. (J-K, 12-13) Damage taken:

Warden: ?? AC ?? F ?? R ?? W
(Y-16) Damage taken:

[/sblock]

GM: The heroes are up, any order. Good luck!
 
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The Palisade Round 1
Rohna,
Goliath Fighter/Warlord 10
67/88 HP (5THP)
Resist All 5

Rohna pulls back on the reins to set up her charge, her stony hide becoming metallic. The scent of so many large predators causes Olaf to foul his rider's aim and even on her second swing she hasn't recovered "Stupid pig, you are so being replaced!"
[sblock=Combat Actions]Free: Speak
Minor: Stone's Endurance
Move: West 2
Standard: Rhino Strike. to B19/C20 vs Ogre3 Miss
Action Point: Crushing Surge. vs Ogre3 AC23 for 16
Gore:
...[/sblock][sblock=Rohna]Rohna—Female Goliath Fighter 10 Resist all 1
Initiative: +5, Passive Perception: 21, Passive Insight: 16
AC: 26, Fort: 22, Reflex: 17, Will: 18 — Speed: 5(6), 9 when mounted
HP: 67/88 (0THP), Bloodied: 44, Surge: 22, Surges left: 13/13;
AP: 0/1, Second Wind: Used, Milestones 0
Powers -
Crushing Surge
Cleave
Practiced Rider
Passing Strike
Disrupting Advance

Rhino Strike
Hydra Charge

Stone's Endurance

Perceive Weakness
Inspiring Word
Villain's Menace

Boundless Endurance
Rain of Steel
Bloody Blades


Vanguard Glaive +2 "Kordestad" (daily, minor)
Flaming Warhammer +1 (daily, free)
Antipathy Gloves (daily, standard)
Summoning Rimefire Plate (at-will, minor)
[sblock=Pals]Olaf—Dire Boar 6
Resist 10 all; HP 85/85 (0THP); Bloodied 42 AC 20; Fortitude 21, Reflex 17, Will 16, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 6th level or higher; at-will) Mount; After Rohna charges, Olaf makes a gore attack in addition to Rohna's charge attack. Furious Charge; When Olaf charges, his gore deals an extra 5 damage, pushes the target 2 squares, and knocks the target prone on a hit. Death Strike (when reduced to 0 hit points); Olaf makes a gore attack. Powers: Gore (standard; at-will); +11 vs. AC; 2d10 + 4 damage, or 2d10 + 9 damage against a prone target.

Mitra—Vadalis-Bred Griffon 11
Resist 10 all; HP 126/126 (0THP); Bloodied 63, 2/2 HS (31), AC 26; Fortitude 25, Reflex 24, Will 23, Speed 9. Property: Rabid Charger (while mounted by a friendly rider of 7th level or higher; at-will) Mount; After Rohna charges, Mitra makes a claw attack in addition to Rohna's charge attack. Powers: Claws (standard; at-will); +16 vs. AC; 2d6 + 5 damage.

Gretta—Construct 15 (Seed of War)
AC: 28, Fort: 23, Reflex: 19, Will: 18 — Speed: 4
HP: 22/22(0); Bloodied 11
Helps flank, can be attacked. Spend HS to negate dmg to seed warrior. Deal 10 dmg to adjacent foe when ally hits that foe.

[/sblock][/sblock][sblock=OOC]I think Rohna's sheet is now fully updated in the above link.

Damage Summary:
(Total damage if all attacks hit)

[/sblock]
 

OOC: Talk about crappy rolls stonegod


"My wall doesn't appear to be doing much." Chael says as she casts it and then moves in.

*Stay with me Dusk.*

[sblock=Actions]
Standard: Wind Wall on O1, O2, and O3 in that order.
Move: Move to E21, Dusk moves to F22.
Minor: Battlemind's Demand on Ogre 3, Marked -3 to hit anyone else

15, 15, and 32 vs. Fort. 11 damage.

Ogre 3 takes 11 damage.

The wall creates a zone that lasts until the end of Chael's next turn. The zone grants superior cover against ranged attacks made through it that target AC or Reflex.

+2 to defenses to Chael due to Dusk, +1 to Dusk's defenses due to Chael, +2 AC/Reflex start of encounter
[/sblock]
[sblock=Immediate Actions]
In order:

IR
Mind Spike
Trigger: An adjacent enemy marked by Chael deals damage to her ally with an attack that doesn’t include her as a target.
Effect: The target takes force and psychic damage equal to the damage that its attack dealt to Chael's ally.


Not doing Guardian's Counter this round.

II
Guardian's Counter
Close burst 2; Trigger: An ally within 2 squares of Chael is hit by an attack and she is not included in the attack.
Effect: Chael and the ally shift up to 2 squares as a free action, swapping positions. She becomes the target of the triggering attack, in place of the ally. After the attack is resolved, Chael can make a basic attack against the attacker.

If hit, will do Forceful Reversal Augment 1 (without shifting).

IR
Forceful Reversal (augment 1)
Trigger: An enemy hits Chael.
Attack: +15 vs AC
Hit: 1d8+6 force damage, and Chael pushes the target 1 square.
Effect: Chael doesn’t get her normal standard action on her turn.
Augment 1:
Hit: 1d8+6 force damage, and Chael pushes the target 1 square and then shifts 1 square to the square the target vacated. In addition, she gains combat advantage against the target until the end of her next turn.
Effect: Chael gets her normal standard action on her turn.
Augment 2
Hit: 2d8+6 force damage, and Chael knocks the target prone. The target cannot stand up until the start of its next turn.
Effect: Chael gets her normal standard action on her turn.
[/sblock]

[sblock=stat block]
Chael - Female Longtooth Shifter Hybrid Battlemind | Sentinel Druid
Advantageous Conditions: 5 temp hit points at the start of all encounters (Psionic Vigor)
Adverse Conditions:
Initiative: +5, Passive Insight: 27 Passive Perception: 27
Senses: Low Light Vision
Power Points: 4/4
HP 76/76
Bloodied 38
Surge Value 19; Surges Per-Day 12/12
AC 29 Fortitude 22 Reflex 20 Will 23 Speed 5
Currently AC: 33 Fortitude 24 Reflex 24 Will 25 (adjacent to Dusk), start of encounter bonus
Action Points: 1
Second Wind: Not Used
Dusk:
HP: 19/38 Senses: low light vision
Speed: 6, Initiative: equal to Chael's
AC: 23, Fortitude: 25, Reflex: 21, Will: 25
Currently AC: 24, Fortitude: 26, Reflex: 22, Will: 26 (adjacent to Chael)
Powers:
At will:
Battlemind's Demand
Conductive Defense
Forceful Reversal
Magic Stone
Melee Basic
Mind Spike
Encounter:
Camouflage Cloak
Guardian's Counter
Healing Word
Longtooth Shifting
Psionic Vigor
Second Wind
Spirited Wind
Wind Wall
Daily:
Aspect Of Elevated Harmony
Wall of Thorns
Trained: 11 Athletics, 13 Endurance, 16 Insight, 16 Perception
Untrained: 2 Acrobatics, 5 Arcana, 4 Bluff, 4 Diplomacy, 9 Dungeoneering, 9 Heal, 5 History, 4 Intimidate, 11 Nature, 5 Religion, 2 Stealth, 4 Streetwise, 2 Thievery
Feats:
Hybrid Talent
Heart of the Blade
Melee Training (Wisdom)
Mark of Warding
Longtooth Spirit Shifter
Magic Items:
Belt of Vigor
Boots of Fencing Master
Amulet of Protection +2
Twilight Heavy Shield
Blood Fury Longsword +2
Cloak of Displacement +2
Dragonrider Scale +3
Summon Fire Beetle
Siberys Shard of the Mage
2 Potions of Healing
Companion Defender
[/sblock]
 
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