Chael and Dusk move closer. Chael pelts some foes with rocks that fly out of the end of her sword.
"So, let me get this straight. You guys thought it was a good idea in your crappy armor and wimpy weapons to attack us in the street when you have a pig the size of a tree and foes in plate armor bearing down on you? You are also firing one arrow at a time while I am throwing three rocks at a time. Am I the only one understanding the math here?
Chael has a +2 power bonus to all defenses due to Dusk and a +2 bonus due to partial cover behind the beast in front of her. Dusk has a +1 item bonus plus partial cover. Venakhad has a +2 power bonus to all defenses due to Dusk.
"Oh, and we probably shouldn't kill all of these guys. They might know something about that man in black."
[sblock=Actions]
Move: Move to D20, Dusk moves to C19
Standard: Magic Stone vs. 3, 4, and 6.
Vs Reflex, 15 on #3, 29 on #4, and 23 on #6, 10 damage.
Chael will use Forceful Reversal if an enemy melee attacks her. She'll use Guardian's Counter if an enemy attacks Dusk without attacking Chael.
[/sblock]
[sblock=stat block]
Chael - Female Longtooth Shifter Hybrid Battlemind | Sentinel Druid
Advantageous Conditions: 5 temp hit points at the start of all encounters (Psionic Vigor)
Adverse Conditions:
Initiative: +4 Passive Insight: 26 Passive Perception: 26
Senses: Low Light Vision
HP 66/66
Bloodied 33
Surge Value 17; Surges Per-Day 12/12
AC 28 Fortitude 23 Reflex 19 Will 22 Speed 5
Currently AC: 30, Fortitude: 25, Reflex: 21, Will: 24 plus partial cover
Action Points: 1
Second Wind: Not Used
Dusk:
HP: 33 Senses: low light vision
Speed: 6, Initiative: equal to Chael's
AC: 21, Fortitude: 23, Reflex: 19, Will: 15
Currently AC: 22, Fortitude: 24, Reflex: 20, Will: 16 plus partial cover
Powers:
At will:
Battlemind's Demand
Conductive Defense
Forceful Reversal
Magic Stone
Melee Basic
Mind Spike
Encounter:
Camouflage Cloak
Guardian's Counter
Healing Word
Longtooth Shifting
Psionic Vigor
Second Wind
Wind Wall
Daily:
Aspect Of Elevated Harmony
Wall of Thorns
Trained: 11 Athletics, 13 Endurance, 16 Insight, 16 Perception
Untrained: 2 Acrobatics, 5 Arcana, 4 Bluff, 4 Diplomacy, 9 Dungeoneering, 9 Heal, 5 History, 4 Intimidate, 11 Nature, 5 Religion, 2 Stealth, 4 Streetwise, 2 Thievery
Feats:
Hybrid Talent
Heart of the Blade
Melee Training (Wisdom)
Mark of Warding
Longtooth Spirit Shifter
Magic Items:
Belt of Vigor
Boots of Fencing Master
Amulet of Protection +2
Twilight Heavy Shield
Blood Fury Longsword +2
Dragonrider Scale +3
Siberys Shard of the Mage
2 Potions of Healing
Companion Defender
[/sblock]
"So, let me get this straight. You guys thought it was a good idea in your crappy armor and wimpy weapons to attack us in the street when you have a pig the size of a tree and foes in plate armor bearing down on you? You are also firing one arrow at a time while I am throwing three rocks at a time. Am I the only one understanding the math here?
Chael has a +2 power bonus to all defenses due to Dusk and a +2 bonus due to partial cover behind the beast in front of her. Dusk has a +1 item bonus plus partial cover. Venakhad has a +2 power bonus to all defenses due to Dusk.
"Oh, and we probably shouldn't kill all of these guys. They might know something about that man in black."
[sblock=Actions]
Move: Move to D20, Dusk moves to C19
Standard: Magic Stone vs. 3, 4, and 6.
Vs Reflex, 15 on #3, 29 on #4, and 23 on #6, 10 damage.
Chael will use Forceful Reversal if an enemy melee attacks her. She'll use Guardian's Counter if an enemy attacks Dusk without attacking Chael.
[/sblock]
[sblock=stat block]
Chael - Female Longtooth Shifter Hybrid Battlemind | Sentinel Druid
Advantageous Conditions: 5 temp hit points at the start of all encounters (Psionic Vigor)
Adverse Conditions:
Initiative: +4 Passive Insight: 26 Passive Perception: 26
Senses: Low Light Vision
HP 66/66
Bloodied 33
Surge Value 17; Surges Per-Day 12/12
AC 28 Fortitude 23 Reflex 19 Will 22 Speed 5
Currently AC: 30, Fortitude: 25, Reflex: 21, Will: 24 plus partial cover
Action Points: 1
Second Wind: Not Used
Dusk:
HP: 33 Senses: low light vision
Speed: 6, Initiative: equal to Chael's
AC: 21, Fortitude: 23, Reflex: 19, Will: 15
Currently AC: 22, Fortitude: 24, Reflex: 20, Will: 16 plus partial cover
Powers:
At will:
Battlemind's Demand
Conductive Defense
Forceful Reversal
Magic Stone
Melee Basic
Mind Spike
Encounter:
Camouflage Cloak
Guardian's Counter
Longtooth Shifting
Second Wind
Wind Wall
Daily:
Aspect Of Elevated Harmony
Wall of Thorns
Trained: 11 Athletics, 13 Endurance, 16 Insight, 16 Perception
Untrained: 2 Acrobatics, 5 Arcana, 4 Bluff, 4 Diplomacy, 9 Dungeoneering, 9 Heal, 5 History, 4 Intimidate, 11 Nature, 5 Religion, 2 Stealth, 4 Streetwise, 2 Thievery
Feats:
Hybrid Talent
Heart of the Blade
Melee Training (Wisdom)
Mark of Warding
Longtooth Spirit Shifter
Magic Items:
Belt of Vigor
Boots of Fencing Master
Amulet of Protection +2
Twilight Heavy Shield
Blood Fury Longsword +2
Dragonrider Scale +3
Siberys Shard of the Mage
2 Potions of Healing
Companion Defender
[/sblock]