Hi,
What do people think of this spell from Spell Compendium:
Assay Spell Resistance (4th lvl Cleric)
Divination
Level: Cleric 4, sorcerer/wizard 4
Components : V, S
Casting Time: 1 swift action
Range: Personal
Taget: You
Duration 1 round/level
Finishing the spell, you eyes glow with a pale blue radiance, and you understand how to
overcome your foe's restance to your magic.
This spell gives you a +10 bonus on caster lvl checks to overcome the spell resistance of
a specific creature. Assay resistance is effective against only one specific creature per casting, and you must be able to see the creature when you cast the spell.
My feeling is that it bypasses one ability that is SR that many monsters CR's are based on
and without it weakens them considerability. Yes the spell has some limitation, but in most circumstances it will work. Yes i can add 2 monsters with SR and make one invis etc to not make the spell as effective. A 12 lvl cleric will automatically bypass the SR or need a low roll to bypass for most monsters that have a SR for someone of that level.
Apart from feats is this the only way to increase your caster lvl checks?
A +5 bonus for this to you caster lvl would still be attractive and maybe more balance.
Comments anyone?
Cheers
Z
What do people think of this spell from Spell Compendium:
Assay Spell Resistance (4th lvl Cleric)
Divination
Level: Cleric 4, sorcerer/wizard 4
Components : V, S
Casting Time: 1 swift action
Range: Personal
Taget: You
Duration 1 round/level
Finishing the spell, you eyes glow with a pale blue radiance, and you understand how to
overcome your foe's restance to your magic.
This spell gives you a +10 bonus on caster lvl checks to overcome the spell resistance of
a specific creature. Assay resistance is effective against only one specific creature per casting, and you must be able to see the creature when you cast the spell.
My feeling is that it bypasses one ability that is SR that many monsters CR's are based on
and without it weakens them considerability. Yes the spell has some limitation, but in most circumstances it will work. Yes i can add 2 monsters with SR and make one invis etc to not make the spell as effective. A 12 lvl cleric will automatically bypass the SR or need a low roll to bypass for most monsters that have a SR for someone of that level.
Apart from feats is this the only way to increase your caster lvl checks?
A +5 bonus for this to you caster lvl would still be attractive and maybe more balance.
Comments anyone?
Cheers
Z