Fanaelialae
Legend
That's not how fail forward works.Let me arrange it this way
Fail Forward == Parity Outcome
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Success == Success (even roll that is at least the DC)
Fail Forward == Success with complication (odd roll that is at least the DC)
Fail == Fail with no complication (even roll lower than the DC)
Botch == Failure with complication (odd roll lower than DC)
Example, climbing
S == progress
FF == progress, with complication - we're spotted scaling the treasury wall
F == no progress
B == we fall (or it could be something else, but the most obvious is fall)
EDIT Contrast with
Fail Forward == Parity Outcome
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Success == Success (even roll that is at least the DC)
Succeed Forward == Success with complication (odd roll that is at least the DC)
Fail Forward == Fail that is interpreted to be success with complication (odd roll that is at least the DC)
Fail == Fail with no complication (even roll lower than the DC)
Botch == Failure with complication (odd roll lower than DC)
You can see that SF and FF are identical.
Let's say the DC is 10.
Your proposed system:
Success (roll 10+ and roll is even)
Success with complication (roll 10+ and roll is odd)
Failure (roll 9- and roll is even)
Failure with complication (roll 9- and roll is odd)
Contrast that with Fail Forward:
Success (roll 10+)
Success with complication (roll 9-)
Can you see how these two are not the same? There is no actual failure state in fail forward. Fail Forward is intended so that progress isn't halted by a bad roll.
Your proposal has nothing to do with fail forward. It's not really degrees of success either (because that would arguably require being able to do better than just a success with no complications). It simply adds the potential for complications.