I am at a personal quandry about a soon to be started Campaign. And it revolves around ability score generation. I know this kind of question has come up before but I could not find some of the older posts. Any help that can be rendered will be greatly appreciated.
I am beginning a new campaign set in the Dragonstar game system. And am looking for a new way to have my players generate stats. I have tried 4D6(discard lowest) and point-buy and neither worked for what I have in mind. The 4D6 method left to big a disparity in scores and the PB....well I will just say at recommended levels I would have to have a lot of paper for new character to be created. The game will focus on non-combat situations (spy kind of campaign) but I plan on what combat there is to be violent and dangerous, especially at low level. Also the creatures/NPC will have maxed hit points and there will be a plethora of traps and puzzles. So I am hoping some of you might have some suggestions on ability score generation. Any ideas will have my deepest thanks.
I am beginning a new campaign set in the Dragonstar game system. And am looking for a new way to have my players generate stats. I have tried 4D6(discard lowest) and point-buy and neither worked for what I have in mind. The 4D6 method left to big a disparity in scores and the PB....well I will just say at recommended levels I would have to have a lot of paper for new character to be created. The game will focus on non-combat situations (spy kind of campaign) but I plan on what combat there is to be violent and dangerous, especially at low level. Also the creatures/NPC will have maxed hit points and there will be a plethora of traps and puzzles. So I am hoping some of you might have some suggestions on ability score generation. Any ideas will have my deepest thanks.