Attack and Tumble

RigaMortus2

First Post
Normally, if you use a Standard Action to attack and then a Move Action to move away, you provoke an AoO from doing so. Could you negate this AoO if you make a successful Tumble check and tumble away?
 

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Although DC15 is a little to easy, we use one of the opposed tumble check variants, otherwise people get a total skill level of 14 in tumble (Dex, ranks and synergy bonus') and stop skilling it up.

Instead I think we use the reflex save option, where your tumble check becomes the reflex save difficulty, and if your opponent hits it, he gets to swing at you.

But even thats a little easy for most rogues, so maybe a mixture of BaB + reflex save would be abetter option, its got to be harder to get past a seasoned fighter or rogue than a freshman

Feegle Out :cool:
 

Agree with Hong.

We house rule that a successful Tumble check does not negate the AOO but allows you to add your ranks in the Tumble skill as a Dodge bonus to AC for the AOO. Our rogues and monks are still scared to Tumble against some nasty critters. (we use a similar house rule for concentration checks when casting defensively).
 


RigaMortus2 said:
Normally, if you use a Standard Action to attack and then a Move Action to move away, you provoke an AoO from doing so. Could you negate this AoO if you make a successful Tumble check and tumble away?
Yes. Don't forget movement while tumbling is doubled. So instead of attacking and move 30' with an attack of opportunity. You attack and make tumble check DC 15 and then move 15'.

Actually you may only need to tumble through your first square, so first swquare double move is 10, then you still have 20 feet left. So you might still move 25', depending on your situation.

There are a decent number of people who house rule the DC 15 to be an opposed check of some sort. I think there was even a variant published in Complete Adventurer.
 

hong said:
Yes, DC 15.

. . .

Is this a trick question?

Not really. In all the years I have been playing, this never occured to me until now. Guess I don't play a lot of Tumblers.

TheGogmagog said:
Yes. Don't forget movement while tumbling is doubled. So instead of attacking and move 30' with an attack of opportunity. You attack and make tumble check DC 15 and then move 15'.

CMIIR, but I thought it was that you can only Tumble half your Speed. So you can still move 30 feet, just that you can only Tumble 15 of those 30 feet. The way you present it makes me think your Speed is limited to 15 feet. I may be wrong, but that is how I read it.
 

RigaMortus2 said:
CMIIR, but I thought it was that you can only Tumble half your Speed. So you can still move 30 feet, just that you can only Tumble 15 of those 30 feet. The way you present it makes me think your Speed is limited to 15 feet. I may be wrong, but that is how I read it.
Yep you are wrong. :] The way it is written in the PH, it assumes you are tumbling your entire movement. Being able to tumble for 10' and then not tumble for 10' is an interpretation from FAQ iirc. Appologies for not looking up quotes to back this up, maybe over lunch. There is probably room for debate if you get Hypersmurf and Thanee involved.
 

TheGogmagog said:
Yep you are wrong. :] The way it is written in the PH, it assumes you are tumbling your entire movement. Being able to tumble for 10' and then not tumble for 10' is an interpretation from FAQ iirc. Appologies for not looking up quotes to back this up, maybe over lunch. There is probably room for debate if you get Hypersmurf and Thanee involved.

SRD said:
Tumble at one-half speed as part of normal movement, provoking no attacks of opportunity while doing so. Failure means you provoke attacks of opportunity normally. Check separately for each opponent you move past, in the order in which you pass them (player’s choice of order in case of a tie). Each additional enemy after the first adds +2 to the Tumble DC.

I take/took this to mean you can Tumble at half speed as part of your normal movement. So if your normal movement is 30, you can tumble 15 of those 30 feet.

Also...

SRD said:
Accelerated Tumbling: You try to tumble past or through enemies more quickly than normal. By accepting a –10 penalty on your Tumble checks, you can move at your full speed instead of one-half your speed.

And I took this to mean, by taking the -10 penalty, you can Tumble the full 30 feet of your normal movement.
 

RigaMortus2 said:
I take/took this to mean you can Tumble at half speed as part of your normal movement. So if your normal movement is 30, you can tumble 15 of those 30 feet.

Also...

And I took this to mean, by taking the -10 penalty, you can Tumble the full 30 feet of your normal movement.

Right... If your normal movement (walking) is 30 feet, then you can tumble 15 feet without an attack of opportunity, but that's your full move action. You can't walk the extra 15 feet after you're done tumbling, unless you take the -10 penalty, in which case you tumble a full movement of 30 feet.
 

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