tzor
First Post
Gearjammer said:Not meant as an insult. However to me a player spending 10 minutes plotting an intricate tapdance around a map in order to maximize his bonuses and minimize his weaknesses in a supposed wild melee is as irksome as "Mother May I?" may be to you and SR.
And to me it's probably as irritating as spending 10 minutes wish lawyering before making the final wish request. This is not the problem with AOO, this is the problem between fast play which gives the feeling of good action and a sit down think about every move for an hour type of game style, and this debate has been with the system since 1st edition. The same problem is true for chess. You can play slow chess and you can play speed chess with the same rules. Thinking fast with AOO should be encouraged. Frankly the AOO rules are intitutively obvious to even a casual observer.
This is not to say they can't be tweaked here and there, or even explained better.