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Attack on the Bandit Camp [Concluded]


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Round 1 Begins
Tenebrynn attempts to fog the mind of the aproaching guard, but the guard is not affected.

Charlarn moves forward (to R4) cautious but ready to attack. (ooc: Charlarn could have taken a full defence, as he is not in range to attack anything, but presumably he wanted to continue to threaten an area for AOO purposes.)

Iggy, stands up from his prone position in the watchtower (possibly blowing Rinaldo's disguise) and shoots at the bandit. Catching the bandit flat-footed, Iggy sends a crossbow bolt smashing into his shoulder for d6=2 damage. The bandit cries out in pain.

Yelling at the top of his lungs "Intruders in the camp! We're under ATTACK!" the bandit with the longspear retreats from N4 to H4. He seems to be ready to use his longspear against any who pursue him. Horns sound from the other two watchtowers. There is a general stirring to action throughout the camp, and you hear curses and movement coming from the nearest tent.

(Ashnar is up next.)
 
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Ashnar (at U7) fires a bolt of flame at the wounded bandit Pikeman (at h4.) (Range = 50 feet. Target has concealment due to poor lighting, Ashnar has neither infravision nor darkvision.) The blast of flame goes wide.
 


With his low light vision, the Grey Elf easilly locates his target through the darkness. His arrow drops the Pikeman to the ground, staggerd by the blow.

(Rinaldo is up.)

Edit: Adjusted Nezrak 5' for line of effect.
 
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Damn, I'll need a new cover to approach the leader... thinks Rinaldo. He hastly climb down the tower, jumping the few last feet before heading to the nearest tent, drawing his rapier and buckler.
 

Round 1 Concludes

Rinaldo climbs down out of the tower, moving to P4.

Dioran, NPC'd, jumps the fence and is now in U8.

Sara (who actually isn't in heavy armor, sneaky thing) hustles to P24.

Round 2 Map Update

Code:
  A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
01     -----       -----     -----          |
02    |tent |     |tent |   |tent |         |
03     -----       -----     -----  Te      |
04                              Ri  ChNe    |
05  XX    XX                                |
06     # X2                                 |
07  XX    XX                 XX Ig XX     As|^^^^
08                              #         Di|^^^^
09                           XX    XX       |^^^^
10   -----    -----                         |
11  |tent |  |tent |                        |
12   -----    -----                         |
13                                          |
14                                          |
15                      -----               |
16                     |tent |              |
17                      -----               |
18                                          | 
19         XX    XX                         |
20            # X3                          |
21         XX    XX                         |
22                P2  P3                    |
23__________________[][]_____________________
24                              Sa
25
26

^^ = Hill/Raised Area
XX = Watchtower Support Beam
# = ladder hanging down from watchtower

21 (16) -- Te = Tenebrynn (R3)
21 (14) -- Ch = Charlarn, 3 points nonlethal damage (R4)
17 (16) -- Ig = Iggy (In Tower) (P7)
17 (14) -- Bandits, Non-Leaders (see below for abreviations)
15 -- As = Ashnar, 5 points nonlethal damage (U7)
10 -- Ne = Nezrak (S4)
08 -- Ri = Rinaldo (K4)
07 -- Di = Dioran (U8)
06 -- Sa = Sarah (P24)

P1 = Bandit with pike, 1st
X2 = Bandit with Crossbow, 2nd
etc.
 
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Tearing a large hole in the tent, Tenebrynn reveals several bandits. The torn tent still conceals the interrior somewhat, but it appears they are grabbing up swords and shields.
 

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