Arkhandus
First Post
I'm not sure what you mean by that 'heroic vitality' thing, but..... In 3rd edition D&D, player characters always start with the maximum hit points for their 1st-level hit die. So a 1st-level cleric starts with 8 hit points (the maximum from a d8), plus his or her Constitution modifier. Normally, after 1st-level they roll for how many additional hit points they gain at each new level, unless using a houserule or variant rule.
Also: clerics know all spells on their spell list in 3rd edition. At least, all the spells of the levels they can cast (so a 1st-level cleric knows all 0-level spells on the cleric list, and all 1st-level spells on the cleric list). Plus their domain spells; but only the spells from their 2 chosen domains. And the domain spells can only be cast with their domain spell slots.
Also: clerics know all spells on their spell list in 3rd edition. At least, all the spells of the levels they can cast (so a 1st-level cleric knows all 0-level spells on the cleric list, and all 1st-level spells on the cleric list). Plus their domain spells; but only the spells from their 2 chosen domains. And the domain spells can only be cast with their domain spell slots.