[AU] Stone Bones

*Kelthet streches awake, and thanks Indacalis for the stew. Before he eats, however, he again sits crosslegged off to one side of the cave. He reaches into his pouch and finds the iron filings again, and repeats his morning ritual, adding a sprinkling of the dust from the cave floor to the drink. That finished, he begins to eat.*

"Where now?"
 

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*Atlas enjoys the last of his stew as he contemplates the question. * "Further up the passage I presume. Or did I miss an alternative?" *He then cleans his camp bowl, Oils and checks his weapons, and packs for the day, as he listens to any other suggestions,*
 

*Phaern enjoys his early morning meal, relishing the mushrooms that Indacalis included. He finishes quickly and takes a look outside the room they camped in to see what their options are.*
 

*Your options outside the room are back toward the river, or up the red passageway.*

*Assuming you decide to take the latter, you gather your things, make your morning preparations, and head out. During your gathering of things, Indacalis pours a bit of water on Sekaris-lan and begins to sketch out what happened yesterday to Lykis. The rest of you can help embroider the story, as it becomes obvious that story-telling and detail are not the sibeccai's strongsuits.*

*Walking along the trail, the going is somewhat slow, and in places the floor becomes uneven or very narrow, forcing you to single file. At least once you skirt a large drop-off, from which echoes of water can be heard.*

*It's getting late, at least according to your stomaches, when you see sparkles of light from up ahead. After a moment you can see that the cavern ahead is studded with crystal, that takes your light and reflects it back at you. The ceiling and walls are covered with multicolored facets that seem to nearly light up from within as you bring your glowglobes, sunrods, and torches in. It's a breathtakingly beautiful sight.*

*However, as you glance all around the chamber, you notice something rather odd. There are three exits from this room, two lined in clear crystal and one in red. Coming from one of the clear ones and going into the red one (or is it the other way around) is a trail of something that shines in the light. Indacalis goes to examine it, and finally touches it.*

"It looks like the trail of a snail, but I have never heard of a snail this big before," he says, shrugging in confusion.
 
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*Darthallys huffs slightly and shrugs,* "There's giant everything else, why not slugs? Makes perfect sense to me. Of course, could also be some sort of strange ooze since we're underground. If we stay here, the watches will need to remain doubly alert. It could circle back through any of these holes. We could perhaps leave a small fire burning at each cave opening. It could deter unintelligent attackers. Of course, with the way these crystals play with light, it could attract the intelligent predators."

*Darthallys grins, tossing out a few more options,* "Maybe small fires and Caltrops, but that could make for a rough escape if we suddenly need to flee. Tell you what, I'll let the thinkers decide. You folks just tell the loyal Sibeccai what needs to be done, and I'll do it, even if it means pressing on to a more defensible sleeping location."
 

Leesea flies across the room and gently lands beside Indacalis, looking at the slime trail.

"Can you tell which direction it was travelling? Or whether it has been through here multiple times?"

She will study the tracks herself, trying to recall if she has read anything about giant snails before. [knowledge: dangerous beasts +14]

Should the group decide to make camp near here, Leesea will take some time to delve into the akashic memory to see if she can pick up on any important information associated with this rather unique room. [akashic memory +10]
 

Phaern flits into the room following the others. "Wow now this is some sight. Do you mind if we stop here for a few moments? I would like to make a sketch of this room in my journal. Hmm I wonder if any of these crystals are magic in nature." He says obviously facinated by the gleaming nature of the room. Before taking his book out of his bag, Phaern draws his spryte rod from his belt and casts it about following the arcane patterns he knows by heart. Finishing his chanting he holds it directly infront of him trying to determine if there is any magic to these crystals.

(ooc: cast detect magic)
 

*Kelthet watches from the entrance to the room. He enjoys watching the light flickering about, but doesn't take part in the discussions. His greatsword is in hands, however, and he leans himself on it*
 

*Indacalis furrows his brow at Leesea's question, and after a few minutes of examination, answers.*

"I believe it has passed through more than once, but I'm not sure if it was coming or going," he says finally.

*Leesea, you have heard that spoiler
back in the days of the dramojh, some normally harmless creatures were magically changed and grown to create maurading menaces to unleash upon strongholds. Most were destroyed, but some still survive. Some might have fled under the earth, and the idea of a giant snail or slug is not so hard to believe. Though sometimes they had stranger characteristics, magical powers and such.
spoiler*

*Also, after delving into the akashic memory, you learn that spoiler
unusual chambers such as these are sites where those connected to the earth might do their ceremonies. It doesn't surprise you in the least that more than one ceremony of the earth mage has taken place here.
spoiler.*

*Phaern, after examining the walls with your magic-enhanced sight, you can see spoiler
that they contain a faint magical glow, of the transmutation school.
spoiler*
 

*After examining the room with his enhanced senses, Phaern informs the others, particularily Kelthet, of his discoveries. "Hmm this gets even more interesting, it would appear that this room echoes a faint magical signiture, transmutational magic to be exact."
 

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