[AU] Stone Bones

*As Leesea concentrates on probing the sword's magic mentally, she gets a shock. The sword flares to life in her hands, glowing with a violet light. The mirror seems to expand until she can see herself clearly in it. Or rather, her back. She can now see her back clearly as her front.*

*Once she's recovered from that shock, she can take a look at the dagger. It's blade seems unnaturally keen, as if it could wound the wind. It would be very easy to cause a terrible wound with this blade.*

*The orb, Leesea discovers, can be twisted until it comes apart in two bowl-like halves. One half is covered inside with silvery dust and the other is covered with glimmering black dust. The silver dust smells of rain and the black dust smells like earth. You're not quite sure what it does, you may have to experiment. The halves look like they could easily hold something...*

*The bolts have an image of a spike on them, and seem tough enough to punch through stone. You imagine they could pierce the hide of even the toughest creature. The helmet, if you care to examine it, seems to have something relating to size magic and protection on it. On instinct you have Dak place it over your head. Instead of shrinking to fit its wearer, like other items of magic, it actually expands until it fits over you easily. The amethysts now provide windows for you to look out of, and you can see easily, even though outside the helmet it is dim. If you try to walk, you find the helmet moves with you.*

*The rest of you just see a helmet moving about of its own accord. It seems no bigger than before.*
 

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rangerjohn said:
"Oh, so you are voluteering?" Atlas ask Dar. "You must be the way you are issuing orders."

Darthallys spins on Atlas with his mouth open, but as soon as he sees the giant's face, he closes it and then stalks away, silently...
 

Leesea does her best to explain what she's discovered about the items, including trying to describe to Dak about how she was able to activate the scimitar's powers.

"Interesting collection of items," she concludes. "I still think we'll have to rely on Phaern's magic to help pin point their uses, however. My talents lay primarily in figuring out how to trigger magic items...not necessarily in understanding their powers or purpose."
 

*Kelthet is gawking at the tiny rolling helmet, primarily.* "The items can be divided amongst you lot - I can provide myself armor, and weaponry. And Phaern, though the spell may be basic, it is not so to the rest of us. I think that duty will fall to you." (OOC: Been having trouble w/ENWorld, and Obj. Lore is complex. :) )
 

Darthallys, who saw the entire display, stalks up takes the scimitar and returns to his solitary spot, still sulking...
 
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Atlas walks up to Darthallys, away from the group I presume. "I do not mean to make you feel badly, simply to point out, that others don't like to be ordered about. Especially, by ones they don't see as thier leader. You would suprised what can be accomplished with a simple please. I presume Lessea didn't, but some have been known to give deliberately false information, in such cases. So if to help noone but your self, it is better to use tact. Especially, when you wish something from someone. Now I would like you to please, apologize, to Lessea and forget about it. But I will not order you to do so. I will leave you here to think."

He then returns to his guard position.
 
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Ignoring the exchange between Atlas and Darthallys, Phaern listens raptly to Leesea. At Kelthet's statement, he replies, "Oh right, my mistake. Well just let me recall how to cast the spell and I will get down to it. It'll take longer with just me working on it, but I will go through each item as best I can." Phaern says, then sits down for the hour to ready object loresight. As he is most interested in the orb as well he will start there before moving on to Darthallys' sword.
 

*Kelthet can pull a few interesting violet crystals from about the room to place in his witchbag, as well an an odd silvery lump of clay.*

*Continuing traveling, you can object loresight the various items you found and discover the various things about them:

The Sword of Mirrors
This elegant scimitar is one hundred and twenty two years old, crafted of silversteel, quicksilver, glass, the eyes of one hundred different creatures, purple diamonds, and the blood of a crested serpant. It was created by a vallorian by the name of Zaoshaena Cyrthrik, who was also the last person to touch it, as well as its last owner. She created it in the vallorian city of Dethotik. It's purpose is to give the wearer eyes in the back of his head. Specifically it is a +1 sword alloyed with silver, and the weilder cannot be flanked. Once per day the weilder can cast invisibility prohibition as a 5th level caster.

Wind's Wounding
This little dagger is scarcely the side of a human finger, not much more than a knitting needle to most races, but a normal dagger to a spryte. It's only fourty years old, and constructed of steel, crystal, silver, and ground slaughterfiend teeth. It was created by a spryte name Jauchi Eagerblade, who created it in the northern Harrowdeep city of Gaitha. It's last owner was the vallorian Zaoshaena Cyrthrik. It's purpose is to cut deeply. Specifically it is a +1 keen spryte dagger.

The Bag of Boundless Weapons
This bag is created from steel, gold, the brain of a blade breaker, the skin of a blade troll, and the stomach of the victim of a dread helminth. It is only three years old, and created by a human by the name of Yerith Namar in the wilds of the northern Elder Mountains. It was last owned by the vallorian Zaoshaena Cyrthrik. It's purpose is to contain and produce weapons. Specifically it is a bag of holding type I, with the ability to produce a metal weapon of any type the user is proficient with. If the user wants to draw a different weapon, he must place the previous weapon inside the bag and draw out a different one. Because the weapon must be metal, this bag cannot produce bows, crossbows, slings, polearms, or any other weapon that has a significant non-metal part.

The Orb of Perfect Clarity
This orb is quite ancient, being five hundred and thirty seven years old. It is created from crystal, obsidian, silver, tears from three virgin seers, and the breath of a pure spirit. It was created by a grayfolk called Iskray Ikmok in a city called the Crystal Deep. It was last owned by the vallorian Zaoshaena Cyrthrik. It's purpose is to determine the properties of liquids placed within it. Specifically if an unknown liquid (such as a potion) is poured in equal quantities into its two halves, their surface will show pictures indicating its use. The liquid then may be poured back into its container and used.

Bolts of Spider Swarm
The crossbow bolts are one year old, created from iron, deepsteel, and one thousand crushed spiders. It was created by a vallorian by the name of Zaoshaena Cyrthrik, who was also the last person to touch it, as well as its last owner. She created it in the vallorian city of Dethotik. It's purpose is to call swarms of spiders upon those whom it strikes. Specifically are +2 bolts, and those struck by one of these bolts are the target of an instantly-summoned spider swarm (as per the MM) for three rounds.

The Armored Helm of Spryte Protection
This helm is fifty four years old, created of steel, silver, amethysts, platinum, lead, and three grynlok charm sets. It was created by a spryte name Jauchi Eagerblade, who created it in the northern Harrowdeep city of Gaitha. It's last owner was the vallorian Zaoshaena Cyrthrik. Its purpose is to protect a "wearer" from physical and mental harm. Specifically a person in this helmet cannot fly (and thus must walk, the helmet moves with the wearer), but has full concealment. The AC of the helmet is 16, plus any Dex or deflection bonuses of the wearer. The wearer can see outside the helmet without restriction. By opening up one of the amethyst "portals", the cover is reduced to 9/10ths, but the wearer can target others with spells or ranged weapons (if the ranged weapon are of a Small or Tiny size). Anyone putting on the helmet fit entirely inside it, even though the helmet remains the same size (a giant could essentially shrink down to fit inside the helmet). Despite its name, this helmet is capable of protecting anywearer of Huge size or smaller. Furthermore, anyone wearing the helmet has a +4 bonus to saving throws versus mind-affecting effects.
 
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(That helm is just amazingly amusing, but amazingly handy. Awesome item descs, by the way.)

*Kelthet considers the items.* "There is little here I need, though the Orb may prove useful. I have all that I need within me." *So saying, he peers around getting his bearings on the color path, and seeking eyes from the darkness.*
 

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