• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[AU] Stone Bones


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OOC: Ah, the joys of the unsubtle pc's. I learned the value of this playing WW - we had a char that spilled all plot to everyone we met, and it worked surprisingly well. ;)

*Kelthet looks around to see if the others are close, then leans in closer.* "It is something which we are seeking beneath the earth - it is why we make this journey. There was a vision...."

*He looks at the Mojh expectantly* "This is something you are familiar with?"
 

~Atlas perks up at the mention of the 'bones' and listens to the Mojh's response. After he takes the items he has found to the runechild to see if she knows any more about them.~
 

Phaern reaches into his pouch to draw out 40 gold coins to help pay for the rental of the items. As Kelthet leans in to speak quietly to Lykis, Phaern catches part of his words as he was standing in front of the Mojh. He shoots Kelthet a glance trying to let him know to watch his tongue, but it is obviously missed. Hearing the man let most of the information about their quest out, Phaern will just give up trying to get his attention and focus on what the Mojh says in responce.

[Ooc: Im back! I had been playing Phaern as a cautious type when it comes to leaking information, it will be amusing later when he talks to Kelthet alone :) Character interaction like this really makes pbp games fun.]
 

*Vesune's head goes up at the tone of Lykis voice, and she returns to its side as it composes itself. Its eyes go very wide as it turns and look at the party. There's something going on behind those inscrutable eyes. Finally Lykis gives a sigh, as Vesune stands behind its chair, her hands on its shoulders.*

"You've all had a vision of the Bones of the Earth then... Long ago, when I was a young mojh, I ventured deep below the earth. I encountered several spirits of the earth, one of which gave me Darkwish. It was when I had Darkwish that I had a terrible vision. Great pillars of earth cracked and riven, the foundations of the world in peril. And above it all an utter helplessness, a feeling that I could do nothing. You all... do not feel this, not what I felt."

"You must have been chosen somehow," Vesune says, her eyes turning a brighter shade of gold. "The earth has chosen you for a reason."

"For a healing, a setting of rights... I warn you, this is very dangerous. Stray from your path, fail to set the Bones right, and all of us will suffer. You must be wary of those that would try to sway you aside, to draw you away from your purpose. The earth will extract a price from those who fail," Lykis says, its hand clutching the arms of its chair, a slight expression of some internal pain or conflict on its face. "I failed once, and it nearly killed me. I focused too hard on trying to find a physical solution for the problem, I only looked at it in one way. Maybe your varied minds will succeed where I did not."
 

Wil

"I will gladly pay 40 queens to rent the magic item that has ways of detecting unstable rock."
"I failed once, and it nearly killed me. I focused too hard on trying to find a physical solution for the problem, I only looked at it in one way. Maybe your varied minds will succeed where I did not."
I don't plan on failing. This must be the way to make it up for Ji-Hecma's death.

"We should go find Darthallys and be on our way."
 

*Kelthet's eyes go wide as the mojh and Runechild speak*

"Certainly, we must succeed. Is there aught you would warn us about, as you have been there? Any thing to beware, anything we must do to succeed? And do you know what caused you to fail in the task?"
 

*Phaern listens carefully to the Mojh speak. Perhaps Kelthet's enthusiasm can easily be overlooked, the information we are getting is more than worth the price of knowing our mission. The one area of inquiry that I had trouble finding out about was the Bones of the Earth, and here apparently is a real find. I will have to make notes about all this. Hmm. he said that the physical solution was incorrect. I wonder what we shall face down there. The spryte things to himself, his wings twitching as his synapses fire. He then waits to hear where Kelthet's line of question leads before asking his own questions.
 

"Advice? This I can offer in good faith, offend no spirits of the earth, for their memory is long. Remember that trouble underground can come from above and below as well as before and behind. I am uncertain of how to succeed, but I can tell you what I did that may have caused my failure. I tried to help the earth by simple repairing of what physical damages had been done. There were more than physical wounds. There must have been wounds to its heart and mind, things I did not know how to address. Consider the whole, that is what I council," ie says, giving a shudder and seeming to shrink in upon itself. Vesune kneels by its side and gives it a hug around its thin shoulders.

"I think that's enough for today," she says, turning her golden eyes on the party. "If you have anything else you must know, ask me." Belatedly she turns to Wil and Atlas.

"Ah yes, the fault-finder," she says distractedly, and turns to a low shelf. Coming up with what appears to be a three inch wide lens of glass in a wooden frame, she drops it into Wil's hand. "Just look through it at any rock, and any faults or unstable rock will glow yellow."

*Turning to Atlas, she examines the statue and dagger.*

"Yes, the statue is of Yi-Feras and her daughter Ea-Seldon. They were ancestor-priests here several years ago, but their family has since died out. With no known kin their ancestor statue found its way here. Both were known to be able to converse with the dead," she comments, then takes the dagger. "Ah, this we received from their estate as well. They used it in their rituals to appease and contact spirits. A morbid use, but there you have it.*
 

Wil

Ray Silver said:
"I think that's enough for today," she says, turning her golden eyes on the party. "If you have anything else you must know, ask me." Belatedly she turns to Wil and Atlas.

"Ah yes, the fault-finder," she says distractedly, and turns to a low shelf. Coming up with what appears to be a three inch wide lens of glass in a wooden frame, she drops it into Wil's hand. "Just look through it at any rock, and any faults or unstable rock will glow yellow."
"Thank you Vesune and Lykis. I bid you farewell and until we next meet."
 

Into the Woods

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