My Story Hour is now four adventures behind and getting even further behind at this point:
http://www.enworld.org/showthread.php?t=103252
In the most recent session, we introduced a new player who got along fabulously with the rest of the group. We played Death in Freeport set in the Arcanis setting.
The party pulled off what has to be their most daring mission yet...with virtually no planning. Kham, the Val psychic warrior/rogue, drank a potion of invisibility and boarded the orc ship, Bloody Vengeance. Dril, a ranger/rogue (played by the new player), kept the orcs on guard distracted. Meanwhile, Ilmare, an elven bard, got a sea chanty going with the orc captain in the local pub to keep them busy.
After rifling through a few belongings, Kham finally got to a chest. After picking the lock, he managed to retrieve the staff of defense right underneath the toes of the massive (but fortunately asleep) first mate.
Then he dropped the lid too loudly, the invisibility wore off, and Kham had to dive out through a port hole (staff first). Unbelievably, not only did he manage to pull this off...
he then turned around and donated it to the Emerald Society because it was "too hot" to hold on to!
And oh yeah, there was a bunch of other cultist plot stuff they uncovered. It ended with Kham "violating the inner sanctum" of a mad god's temple and Dril charging--and KILLING with a critical hit--a bad guy. Then Ilmare fired an arrow and killed the MAIN bad guy with a critical hit!
I couldn't make the dice more cinematic if I tried!
Man, I love Freeport.
