Cassowary
Medium animal, neutral
Armor Class 12 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 50 ft.
STR | DEX | CON | INT | WIS | CHA |
---|
14 (+2) | 13 (+1) | 12 (+1) | 3 (–4) | 10 (+0) | 5 (–3) |
Senses passive Perception 10
Languages —
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Adept Striker. The cassowary scores a critical hit on a kick attack if the d20 roll is a 19 or 20.
Bush-Running. If a cassowary moves through difficult terrain caused by thick undergrowth such as thorn bushes or vines, every 3 feet of movement costs 1 extra foot.
Jungle Camouflage. The cassowary gains advantage on Dexterity (Stealth) checks in its native rainforest habitat.
Actions
Kick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 7 (1d10 + 2) slashing damage; critical hit on 19 or 20.
Description
Cassowaries are flightless birds with black, hairy feathers that live in tropical forests. They stand 5 or 6 feet tall and weigh around 100 pounds. A cassowary has bright blue bare skin on its neck and head, which is also adorned with red wattles and a greyish horny head crest called a
casque. Despite these areas of bright colours, a cassowary blends in well with its natural habitat. The bird has long strong legs with three-toed feet, all its toes have sharp claws but the innermost claw on each foot are enlarged into formidable dagger-like talons.
Wary Rainforest Avians. Cassowaries are usually shy and avoid contact with humanoids, hiding or fleeing from potential threats. Their wedge-shaped bodies, thick feathers and toughened heads allow them to run through thick undergrowth at high speed. A provoked cassowary will defend itself with its taloned feet, and its powerful legs and skill at placing lethal hits makes them very dangerous. Local people know to leave an angry cassowary well alone.
(Original monster designed by Casimir Liber and Cleon on the Creature Catalog Monster Homebrews forum)