AV2 Excerpt: Immurements


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Depends on how you're using the word though. In this case, it's not so much the creatures you're fighting that are "imprisoned" but the terrain elements inside the item itself I think.

That's the idea, yes. For each item, a place of power or import was immured within it. I like the flavor that when a PC uses the item, he or she is releasing that place that was sealed away for a reason.

So, will we see "Dungeon Tiles # - Immurements" then. ;) :lol:

Sounds like a good idea to me.
 



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