I'm sure others have realised this but to date I haven't quite figured a way around it. What I'm talking about is the character with a high perception who can virtually never be caught by a trap. They make traps pointless.
So either you put in a trap that is too high for the level of the party, or all your traps become pointless additions and therefore free XP for the group. How do DM's out there avoid this problem?
So either you put in a trap that is too high for the level of the party, or all your traps become pointless additions and therefore free XP for the group. How do DM's out there avoid this problem?