AV's thread: Reverse-engineer D20 Modern for D&D?

I think it would be interesting to see, though I don't really know if I would use it in D&D--just because I already have enough rules with all the splatbooks and supplements I have. I say keep it out of the core rulebook, but definately have it done somewhere--whether it's online or in a d20 Modern splatbook.
 

log in or register to remove this ad

I would very much like to see a reverse-engineer section in ALL core books. I really would like to see the weighings of things the logic of calls, it would make playing and running these games so much easier. Back in 2E there was no balance, so it was easy.
 

I think a .pdf file would be the best option. Possibly it could be mentioned in the book.

I tend to like the current rules, but I believe in giving DMs options.
 


Hattersai said:
Jason Voorhees wore the Hockey Mask not the catatonic Myers...

Michael Myers... The Austin Power? :p

Well, this thread is looking like a poll :D but, anyway, I also think that the convertion/adaptation material should not be in the corebook but in the mags or a web-enhancement.
 

A .pdf web enhacement, of course.
Wider audience that a Polyedron or Dungeon, or even Dragon. Or .pdf AND magazine. But not only magazine. And not in the core book.
 

I would very much like to see rules for using the 'modern' rules in D&D, but not at the cost of space in the 'modern' book. PDF seems the best way to go and provides the obligatory web enhancement at the same time.
 

I am casting a dissenting vote. I would pay more money for an additional 4 or 8 pages in the D20 Modern Rulebook. I do not want to have to worry about, finding the specific magazine it was printed in, downloading something off the web and then having to remember to bring loose printed pages with.

Everyone seems to think it will cut material from the book? That is thinking the cup is half empty...and I for one am not going to lose sleep about what got "cut" for the conversions.

Later!
 

Man, I think I have been realistic here...

8-10 pages more means a lot more of money in a book, specially if you have already reached one of those "standard page number" printers love, so "adding a few pages" to a book ca be finantially a very bad idea (at least it is what a friend of mine, in a Spanish editorial explained me).

So we must choose between 8 pages of "conversion rules" many people won't use or 8 more pages of d20 Modern specific stuff. I prefer the last, YMMV of course.
 

Where's the cavalry?

How hard can it be to print those rules? How much space can some quick conversion guidelines take?

I'm for printing them in the core rulebook, because I have a hard time believing that it needs a lot of space to do. The other option I'd like is the web enhancement. I think it'd suck pretty bad if I had to buy yet another product just to convert d20 modern to a more traditional setting. Where's all the folks who constantly jump on WotC for making the customers spend too much money and buy too many supplements just to stay caught up?

I'm not really one of those people, but everyone here seems to be advocating a really egregious abuse of that principle, IMO.
 

Remove ads

Top