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B.P.R.D. Issue #1 "City of Night"

OOC: How high is the storm, can I move over? If I can, I move around, if not, I go throught, but i put my sunglasses before (Half: put the glasses, Half: move).

Reflex save: 10 + 1 = 11
Reflex save: 18 + 1 = 19
Reflex save: 10 + 1 = 11
Initiative: 6 + 1 = 7
Sensory Protection: 2
 

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[occ]The duststorm is about 80 to 90 feet high at its peak, but mostly around 50ft, so unless Paul wants to fly higher he will be entering into it this round[/occ]
 

Sollir Furryfoot said:
"Watch out, there seems to be a defender named Azah-he's probably the one responsible for the storm. We really have to work fast here people, this guy sounds serious!" Andy calls out urgently.

I'm not sure if I can trust the rest to get through this task successfully, I'll have to take things into my own hands...

Andy closes his eyes with a look of concentration, only to open them up with flash of black-blue light emanatings from his form. He seems to draw something from outside of him, from some source. A staff-shaped object materializes inbetween his outstretched hands, made out of some type of dark crystal.

"Follow me!" Andy says as he clutches his new staff inbetween his hands, stabbing its jagged, bottom end into the ground. At this, the sand around his feet sink rapidly, but it manages to suspend there as he vanishes into the earth. Below, the sands part to his will as he travels forward to his destination.

(Initiative roll of 13+5=18. Andy uses a HP, leaving him with 2 remaining, to allocate his Gadget to Tunnel and moves himself 10 ft. under and 20 ft. closer to where he saw the machine, leaving the tunnel open so the others can get through. Should I have to make Reflex saves even with my tunneling, my saves as 19, 22, and 10, rolls of 12, 15, and 3, respectively with a +7 to Reflex save)

Lia stands before the storm, every instinct screaming to stay away from it but the chanting machine makes it clear how short in time she is. She feels a slight statisfaction that she guessed right then she heard the faint sound in the camp but in this case she wishes she would have been wrong.
Then Andy lets his staff appear she would have smiled if the situation wouldn't be so bad.
And there we have our proof for that too. So much for the shy boy routine.
The thought vanishes as quikly as it came, the wolf doesn't care for the lies or acting of humans.
She spirnts towards him and leaps into the hole right behind him.
 

Karl Green said:
[occ]The duststorm is about 80 to 90 feet high at its peak, but mostly around 50ft, so unless Paul wants to fly higher he will be entering into it this round[/occ]

OOC: In that case, Paul will just try to fly over. He will "run".
 

Initiative Round 1
Azah – 23
Kongming and Christopher – 17
Andy – 16
Michael – 15
Lia - 13
Mech Sterne - 10
Paul – 7
Red Knight -1
Xavier - ? actions? This round I assume he is overwhelmed by the evil of this place…[/b]

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Azah says to the Red Knight (who can hear him over the raging storm for some reason AND understand him, even though the Knight is sure who ever is talking is NOT speaking English) “And now Crusader, you shall die! No one will stop me, Azah from claiming what he is waited an eon for…” and something slams into the Knight (causing his fires to flare for a second)…
Attack roll total 25, a hit; the Red Knight needs a damage save BUT is also throw back 50ft total
…and send him flying out of the sandstorm where he lands on his back.

Kongming moves forward into the sandstorm, shielding his eyes from the blowing dust. He can hear the creature taunting the Red Knight, but can only see about 5 feet in front of his face (Obscure; partial, made both the saves vs. Dazzle sight and sound)… he can’t see any of his companions or the mech-machine but he can hear it chanting, deeper within the storm…

Christopher sticks close to the Priest who seems to be somewhat in shock and is not moving. He drags him a bit towards the edge of the sandstorm but it still 10 or 15 feet away (and does not need the Reflex save until he enters it). He can hear chanting deeper within the storm, back towards the gate…

Andy creates a hole in the sand and starts burrowing down. He is now 110feet from the gate or so…

Michael plunges into the sandstorm and can see about 5 feet around him (barely making out Kongming) but he can still see and make out noise (Obscure; partial, made both the saves vs. Dazzle sight and sound)… he can’t see anyone else but he can hear chanting, deeper within the storm…

The Silver Wolf bonds over to the hole in the desert and jumps in behind Andy…

Mech Sterne continues chanting…
Knowledge (Ritual) total roll this round =15

Paul flies into the air and plunges into the storm, he can’t see more then 5 feet in front of him as the storm rages, nor can he see any of his friends. Dirt and dust are plugging up his ears and all he can hear is the roar of the sand (Obscure; partial, made the first saves vs. Dazzle sight but failed the save vs. Dazzle sound and is now affective deaf except for the complaining in his head)…

The Red Knight (if he is still in one piece) can see and hear normally as sand and dust pore out of his visors and ear plugs (fortitude check to overcome outside the sandstorm, just give it to him automatically)… he can sit up and move 20 feet back towards the storm, burning brightly with flames of vengeance! (basically I am going to say that within the sandstorm you have to make the Reflex to avoid the sand blinding and deafening you BUT outside the fortitude check is make automatically as you are a construct)

---

Actions for next round? Please remember to post your Remaining Hero Points AND any Damage and conditions affecting you… If I don’t hear about Xavier’s actions I will NPC him if that is ok
 

Andy, HPs: 2

Andy grits his teeth underneath the earth, focusing his will on moving forward.

I hope the others take my lead and follow through...

(OOC-Andy will burrow another 60 ft. straight towards his target as a double move action towards his target this round, next round he'll burrow the remaining 45 ft., and then 10 ft. up, attempting to open a hole next to the construct/gate, but not surface just yet himself)
 
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Sgt. Michael Camden "Ace" HP's 3

Michael listened for the location of the machine and took aim (avoiding Kongming), stepped closer. He aimed and fired repeatedly at where he heard the creature. Michael aimed up slightly, remembering the size of the creature and hoping to hit something and distract it.

‘I’ve got to draw the thing away from the others, wherever the heck the others are,’ Michael thought.

OOC: Listen is a 23 (Roll 17 +6 base). 5 foot adjust closer, then 5 Attacks [Auto-fire, Rapid Shot], Attack base of (+6 = +6 base +5 dex, +1 Attack Focus - 6), Rolls of 15, 13, 14, 20 !! followed by 14, 6 for Totals of 21, 19, 20, 26/20, 12. Weapon is +6L. Dodge is 26
 

Kongming, 3 h.p.

Kongming bows his head. He stands, fingers on forehead, eyes closed, deep in thought. Scanning, scanning, finding the infernal machine... When it is found, he nods, smiling to himself a self-satisfied smirk.

I don't know if it's a legal use of the ESP power, can I use it to aid me in "locking on" to the Sterne-mech? If so, I'll spend my action doing that (14+5=19). If not, 'tis cool.

If I can't use ESP...
Kongming puts his head down and his arm out again, inching ever so slowly forward, trying to get at least a silhouetted view of the Sterne-mech.
 

To help his progression, Paul turn into air (incorporeal), which is unaffected by the wind (except mystic source). He will then try to run out of that cloud, making 80ft foward.

Invisible and Incorporeal.... Chicken!
 
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