Babylon 5 d20


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I have it and 4 sourcebooks and the first adventure series. I am a fan of the show and have to say these books have done it justice. THey have really fleshed out the main races and provided one with great character options and able to make the races very much alive. I can answer specific questions if you have some.
 

I've not seen the show and don't know much about the setting, so I'm going on the is it a good fun system aspect. The guy in our group who is going to DM (his first time DMing a campaign) is a huge fan of the show and knows it in and out, having it all on DVD, etc. We picked up "Babylon 5 Roleplaying Game and Factbook" and "The Fiery Trial".
 

I have played it and do.. My lot have also playtested everything for the game except the Centauri Republic Sourcebook and the Wheel of Fire sourcebook and we are very big fans of the setting and the game.

As Crothian rightly states Mongoose has done the setting true justice with its books.

The main rule and factbook for the RPG is filled with enough information to bring pretty much anyone of any level of familiarity for the series up to date and fill them in on who is who and what and why..

The first two parts of the Story Arc available.. namely a Fiery Trial and Into the Crucible are two published adventures I can highly recommend (and Im generally one of those folks who isnt a big fan of published adventures typically). They really capture the feel of the Babylon 5 setting and its various group/factions interweaving politics and dealings.
 


I got it during the big Mongoose writing hiring craze. Honestly, it didn't wow me. Like others have said, I could tell that Mongoose was trying to stay true to the series, and that's good, but my gut feeling never got past "This didn't need its own system." It could have been perfectly good as a d20 Modern book, with the OGL for character creation or something along those lines. (Don't have books with me, so it's possible that B5 came out before d20M, which would explain some of it.)

Liked much of the ship-to-ship stuff, however, and enjoyed some of the underlying ideas, as well as the season guide with "how to make a game out of this episode" stuff. That was excellent.
 

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