palleomortis
First Post
So, recently I let all 2 of my players go wild, and make whatever they could think of as PCs. mind you, we have a weird group, so we did come up with some weird things, despite the seemingly non-existant restrictions I applied. We have a half-dragon-gnoll, and a ... big barbarian...thing.
However, as fun as it is, I find that the adventures are almost TOO easy, and that the PCs don't actually take advantage of their benifits. I put a simply base Elf/Ranger (I think, might have been sorc.) in the game and found out that their ECL was way above what they play. The Elf guy I put in could basically wipe them out, and was a good several levels BELOW their ECL. How can I put it to them to try some base classes in a way that will sound as fun as I expect it to be? (As they would most likely find themselves a LOT more powerful if they stuck to base classes/races rather than wreacking havick on they're character level simply to aquire perks they don't use.)
