How backwards compatible will 5E be? I ask because of this statement:
"We hope to create a system that allows players to use much of their existing content, regardless of the edition. " - Mike Mearls.
How true is that statement? If I can use content from my 3.5 games in 5E, that will make the new edition more enticing. At least in terms of content. I am hoping to either use 5E content for 3.5e if the compatibility is there, or if 5E is good enough I can switch my 3.5e/Pathfinder hybrid game to 5E.
WotC's goal just confuses me. I don't know if they're trying to make a table of gamers play their style of an "edition" at the same time and table, or if they're trying to get current gamers to continue their current edition styles, with new material, but can easily invite people of other "edition tastes" to join with no problem?
I hope it's the latter, really. The former is more attractive to new gamers than it is to those settled in their ways (and to those fed up with WotC by this point with the constant iterations of the game and the splitting of the customer base, once again).
"We hope to create a system that allows players to use much of their existing content, regardless of the edition. " - Mike Mearls.
How true is that statement? If I can use content from my 3.5 games in 5E, that will make the new edition more enticing. At least in terms of content. I am hoping to either use 5E content for 3.5e if the compatibility is there, or if 5E is good enough I can switch my 3.5e/Pathfinder hybrid game to 5E.
WotC's goal just confuses me. I don't know if they're trying to make a table of gamers play their style of an "edition" at the same time and table, or if they're trying to get current gamers to continue their current edition styles, with new material, but can easily invite people of other "edition tastes" to join with no problem?
I hope it's the latter, really. The former is more attractive to new gamers than it is to those settled in their ways (and to those fed up with WotC by this point with the constant iterations of the game and the splitting of the customer base, once again).