First, hey Neonchameleon! Long time no see. Hope all's well.
IIRC this is revisionist history
Well, despite the argument that all history is "revisionist" as you are perceiving the past through the eyes of the present, I suppose I should have been more precise.
In
my personal gaming experience, in no group I ever played with, through all of the 80s and into the early 90s, did a discussion or argument about "balance" ever come up. It simply was some ethereal understood concept that did not play into player choice or decision. It's conception as a "game design necessity" or simply and element of play, in the way it means today, did not cross our minds.
and E Gary Gygax cared quite a bit about having a relatively balanced game.
-snip good example-
But none of the books actually explain this and as first TSR then WoTC moved away from EGG's game about professional dungeon-looters they threw out the balancing factors.
Well, I never had the privilege of talking or playing with the man. But nice to know it was a concern...as I said (or meant to insinuate, at least), I always thought things
were "balanced" in OD&D and AD&D. It just never came up as a concern.
Balance is like oxygen. You don't realise the importance of it until it shatters. And it did shatter in 3e. Especially when 3e tried to go not only playstyle but complete setting independent and took away the fighter's resources.
Well, this goes to my original point, for "Balance" nowadays. It is as important/necessary as thsoe playing deem/create it to be.
If your perception is "Balance is like oxygen"...then that's what it's going to be for you and your game.
Ya know...I can never remember what this means. I've been told and just don't ever remember (an indicator, I suppose of how often I, or a point I'm trying to make, am/are called a "Strawman".) All I recall is that it is somehow derogatory, implying a "weak" arguement. Is that correct?
The problem really comes to a head in mid-high level 3.X when a decently built cleric is better than a naively built fighter even at the things the fighter is meant to be good at. Mess up balance enough and there are no things I can do that you can't. Comparing fighter to properly buffed cleric - remember that the cleric starts with more hit points because unlike the fighter he can actually heal. (Or fighter to druid ("I have class features stronger than your entire class)).
I'm not really clear on how this contradicts my "strawman". But ok, I'll take your word for it (having no experience to speak of in 3e, myself).
That doesn't mean it isn't a worthy goal. But the critical problem isn't the balance mismatches, it's that they are never explicitely called out (Monte Cook having even deliberately left in trap options).
Again, a matter of personal preference and perception. To my mind, if something is "futile" then no, by definition it is
not a "worthy goal." It is a white whale.
Alas, poor balance! When did you get such a bad reputation?
As far as I understand it, I believe it was yon latter days of 2e. Apparently, from what I've read here, was further corrupted in 3e. And completely blown out of the water in 4e.
It used to be that balance was seen as a good thing, or at least, that the lack of balance was a bad thing. Balance was the reason that in the early days of D&D, magic-users had low hit points, poorer AC and were limited in the number of spells they could use per day. Balance was the reason that paladins and rangers, who had more abilities than basic fighters, required more XP to gain a level. Niche protection was a form of balance, as it ensured that different classes were good at different things.
That was always, and remains to be, my understanding of it, as well.
Somewhere along the line, balance acquired
Harrison Bergeron style connotations of "every character must be exactly the same". IMO, that is a straw man caricature. Such dystopian corruptions of the idea of balance actually result in the opposite of what balance in an RPG is intended to achieve, namely, to create more (not fewer!) viable choices.
The strawmen are taking over the world! Quick! Load up on fire-based spells!

(Your final point which I "snipped", as I have nothing to add/respond to it, is good too.)
--SD