The way I've been running my campaign, we've generally had big, climactic battles where both sides can prepare, but I usually have monsters and bad guys that are at a higher CR than the party. If you go online to encounter calculators, I usually try to balance them on the edge of "Very Difficult" and "Overpowering" and it's worked out pretty well in terms of in game challenges. (example, when the party was around level 4/5, they faced off with a level 7 evil human cleric as well as a hill giant, which was CR:7 and a level 6 duskblade...)
However, as the game as gotten high in level, it's quite possible them some individual foes that are at, or just above, the party's level can single-handedly TPK the entire party. The group is almost level 18 now and it's a large group (7 PCs, including a psion, sorcerer and a cleric) as well as two NPCs of similar level.
But, in designing some of the final foes of the campaign, I was thinking level 18/19 bad guys, possible level 20. But, then when you're tossing level 9 spells and powers around, you can potentially take out a lot of the party with a bad guy that casts Implosion (continued with Extraordinary Concentration) and then also is casting a powerful level 8/9 spell to follow-up... same with the psion or the sorcerer. Yet, I had my initial thought of having the 3 bad guys together and realize it's a strong possibility of a TPK.
Can you balance out high level encounters the same way you can with low and mid level encounters? Any advice? Thanks
However, as the game as gotten high in level, it's quite possible them some individual foes that are at, or just above, the party's level can single-handedly TPK the entire party. The group is almost level 18 now and it's a large group (7 PCs, including a psion, sorcerer and a cleric) as well as two NPCs of similar level.
But, in designing some of the final foes of the campaign, I was thinking level 18/19 bad guys, possible level 20. But, then when you're tossing level 9 spells and powers around, you can potentially take out a lot of the party with a bad guy that casts Implosion (continued with Extraordinary Concentration) and then also is casting a powerful level 8/9 spell to follow-up... same with the psion or the sorcerer. Yet, I had my initial thought of having the 3 bad guys together and realize it's a strong possibility of a TPK.
Can you balance out high level encounters the same way you can with low and mid level encounters? Any advice? Thanks