Ondath
Hero
Oh yeah, that's a pretty harsh rule. I'm not sure if I'm a fan as a player, but I can definitely see it discouraging yo-yoing as a DM... Then again, I'd much rather use the "You gain 1 level of exhaustion when dropped to 0 HP" rule instead.I've done the "Can drink a potion with a bonus action" houserule, but I am considering another one from BG3 ... when a character gets knocked out, they lose their next action after being healed or helped. I think it'll promote more proactive healing, less yo-yoing