Baleful Transposition

Chef

First Post
One of the players in a game I'm running is playing a Pixie wizard. He wants to know if he flys over someone and drops a rope on them, will that work for the baleful transposition spell. The spell description says the two targets must be connected by ground, a bridge or a rope.

Do you think I should allow this? I'm a little worried he'll be using thsi to drop people off cliffs and the like. The spell does allow a will save and spell resistance.
 

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Chef said:
One of the players in a game I'm running is playing a Pixie wizard. He wants to know if he flys over someone and drops a rope on them, will that work for the baleful transposition spell. The spell description says the two targets must be connected by ground, a bridge or a rope.

Do you think I should allow this? I'm a little worried he'll be using thsi to drop people off cliffs and the like. The spell does allow a will save and spell resistance.


Reading the spell description, I don't really see how he's going to do this.
The creatures that swap must be connected by ground, bridge, or rope. How exactly is he going to fly off the edge of a cliff and still have a rope connecting himself and the target ?
 

darthkilmor said:
How exactly is he going to fly off the edge of a cliff and still have a rope connecting himself and the target ?

I believe the OP is worried that his player wants to fly off the edge of a cliff, lasso his target (whom he'd then be connected to by rope) then Transpose.

Once you work out some sort of ranged-grapple setup for lassoing* the target it's strong, but requires such a setup that I doubt it'd be broken.

*Just dangling a rope into the targets square doesn't cut it. They have to either willingly grab the rope, or you have to attach it to them.
 


Pyrex said:
I believe the OP is worried that his player wants to fly off the edge of a cliff, lasso his target (whom he'd then be connected to by rope) then Transpose.
Correct.

Any suggestions for some sort lassoing mechanic? I'm thinking of something like a use rope skill check vs. the target's touch AC with a -2 range penalty per 10 feet? Maybe the range penalty should be bigger though. I'm not sure how far a lasso can be thrown in real life.
 

Chef said:
Correct.

Any suggestions for some sort lassoing mechanic? I'm thinking of something like a use rope skill check vs. the target's touch AC with a -2 range penalty per 10 feet? Maybe the range penalty should be bigger though. I'm not sure how far a lasso can be thrown in real life.

Excerpted from Crystalkeep:

Lasso
(BoED p34) — — — range: 10’ — cost: 1 gp; weight: 3 lbs
30’ max, Trip
Ranged Touch to Partially Entangle (–2 on attacks,
–4 penalty to Dexterity).
By holding the attached rope, the thrower can keep
the opponent within 30’ (opposed Strength checks)
To remove, Escape Artist

So 30' max at -2 to hit. AND -4 non-proficiency penalty.

Encumbrance could also be a concern.
 
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Pyrex said:
I believe the OP is worried that his player wants to fly off the edge of a cliff, lasso his target (whom he'd then be connected to by rope) then Transpose.

I picture this scene animated by Warner Brothers.

Wile E. Coyote hovers over the edge of the cliff on his ACME Jet Pack, and carefully tosses his lasso to catch the Road Runner.

Then he casts his Baleful Transposition spell. In the blink of an eye, their positions are swapped - the Road Runner is now off the edge of the cliff holding a rope, and Wile E. is on the ground trapped in a noose.

The Road Runner plummets out of sight, and Wile E. watches more and more of the slack in the rope vanishing over the edge, until the rope snaps taut and yanks him over the cliff after his 'victim'...

-Hyp.
 

Is it a conj. spell? I recall a rule that you can't conjure things to arrive floating above the ground. No teleporting boulders over people's heads, etc.
 

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