Sravoff said:
I was wondering about having a barbarian that cannot rage, but gains bonus feats when ever he gains the ability to rage again.
He would be identical to the barabarian except.
1st: Gain a fighter bonus feat.
4th: Gain a fighter bonus feat
8th: Gain a fighter bonus feat
12th: Gain a fighter bonus feat
16th: Gain a fighter bonus feat
20th: Gain a fighter bonuis feat
What do you think
-Sravoff
In all honesty, it looks a bit 'fighter-ish' for my liking. Quite like a multiclassed fighter-barbarian, in the end.
Personally, I would probably look toward finding a different set of abilities with which to replace Rage et al.
A particularly easy way would be to make a customised feat list, then go with your original plan using that (instead of the FBF list). Some feats/abilities from Masters of the Wild, Sword & Fist, Complete Warrior, Complete Adventurer, 3rd-party publishers' stuff and Dragon magazines might be appropriate.
A better way to start (IMO) might be to decide what you imagine Barbarians can and can't do, preferably without thinking about game mechanics, and go from there. It's how I modify and create classes these days, when I do at all.
As a last tangential thought though, I can see something vaguely *like* this variant being a viable class for 'Drenai d20' (some of Gemmell's worlds converted, as per the recent thread in the General RPG forum)... which reminds me: I wonder if that'll happen at all...
Anyway, good luck with it.