You need Barbarian 12 for Come and Get Me, so pick that up next level. Along with the Dazing Assault feat as your 13th level feat. Nice combo.
I'd drop Critical Focus (you don't even have any critical feats beyond it...), it's too feat heavy for a barbarian. Also not a fan of pushing assault.
Other than Come and Get Me (which you cannot yet take), not really liking any of your rage power choices. It's up to you, but I mean... you dipped Oracle specifically to use 1/rage powers more often, so...shouldn't you get some of those? I'd scrap that whole list and consider...
The entire Beast Totem line (pounce is SO good)
Flesh Wound (1/rage halve damage from a hit and make it nonlethal - ie, apply your DR / nonlethal to it!)
Strength Surge (1/rage add Barb level to str or combat maneuver check)
Knockdown (1/rage trip someone; no idea why this is 1/rage and Knockback is 1/round...)
IF you're doing Human with the Favored Class alt. for higher Superstition modifier, you want Superstition, Ghost Rager (applies Sup. bonus to touch AC), Witch Hunter (adds Sup. bonus to damage vs. spellcasters), Spell Sunder (1/rage "dispel" a caster; hard to do but possible w/ Strength Surge), and Eater of Magic (1/rage reroll a save against anything but Ex abilities!).
You don't need Witch Hunter, but it's required for Spell Sunder. Ghost Rager also isn't required, but it's REALLY nice. Eater of Magic is simply incredible. Superstition's a hefty penalty to combat buffs/healing, though, so if you're going to do it, commit 100% and use the human favored class to send the bonus skyrocketing, or else don't do it at all. Just IMO.
If not doing the Superstition thing, also consider Clear Mind (1/rage reroll failed will save). Since it's only will, it's basically plainly inferior to Eater of Magic. But if you'll never have the superstition to qualify for Eater of magic anyway, that's kind of moot.